Hello everyone! The game was updated with version 1.50а
[h2]Survival mode[/h2]
Survival mode is another way to play Gedonia with another angle, different from the main game. You can access it from Main menu --> Bonus. This time the main mechanics of the game are mixed up with survival mechanics like hunger/thirst sliders and base defense. You will need to defend your base from attackers, build defenses etc.
You will be able to explore quite a huge map in this mode. This is the first map for the game that wasnt made by me. I've found young and promising level designer, who managed to build quite a huge map with mountains, castles, caves, canyons etc over several months.
This mode doesnt have strict end goal, but it could be fun to level up a character or two to see how many waves you can get through.
Other fixes:
[list]
[*] Fixed a bug which didnt allowed to save house in dungeons mode.
[*] Fixed an old bug that incorrectly calculated the duration of buffs with long ticks on a character. Because of this, buffs such as the element of light ticked for a couple of minutes instead of the half hour they should have. They should work fine now..
[/list]
Thank you very much for your support, as you know, my team and I are working hard on the development of the sequel. We recently announced the early access date, the game will be released in early access on March 27, 2025:
https://store.steampowered.com/app/2566340/Gedonia_2/
Check out my youtube channel (I am posting Gedonia 2 devlogs there!):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A
Check out our social media links:
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