[h1]FULL PATCH NOTES:[/h1]
[list]
[*] Added second ending
[list]
[*] new milestone types
[*] new milestones
[*] new ships
[*] new areas
[*] new sounds
[/list]
[*] Complete rework of milestone system
[*] Changed text the finish/death screen unique to each ending
[*] Changed the way finishing the game is calculated
[*] Normalised names of visible waypoints
[*] Changed all dialogue (I totally didn't forget to save it while I reworked it)
[*] Added collectibles
[*] Added achievement for collecting all collectibles
[*] Added achievement for completing the second ending
[*] Added more items and recipes
[*] Changed the description of some debug commands
[*] Changed the cycle_milestone command
[*] Pressing escape closes the debug console
[*] Dropped items now keep player velocity
[*] Using sonar now displays the distance to the object at the centre of the screen
[*] The speed of the player is now displayed next to the direction marker
[*] Removed the crafting menu in the tutorial
[*] Rearranged the main menu background to reflect the update
[*] Added a toggle to the main menu to load straight to the game instead of skipping all intros individually
[*] Added an alarm to the player ship disabled by repairing systems
[*] Fixed an issue where a death screen could sometimes appear upon winning
[*] Fixed an issue where you were unable to harvest some large asteroids
[*] Fixed issues where the player would still use fuel when moving and stopping when near some surfaces
[*] Fixed an issue where you could sometimes not craft an item if you had more than you needed or materials were split
[*] Fixed an issue where it would still display the text to fix an object after it had been fixed
[*] Fixed an issue where fixable objects would ask for the correct item but using the wrong (internal) name
[*] Fixed some issues of wrong materials
[*] Fixed more issues of excessive shininess
[/list]