Onset is an open world Lua scripting sandbox without predefined goals. Choose from hundreds of Lua functions from our Developer Wiki to create your own scripts and gamemodes. Onset is a perfect starting point for beginners interested in learning how to program.
[b]Game[/b]
[list]
[*]Fix UCharacterMovementComponent not working with GetComponentsByClass
[*]Increase tow truck acceleration.
[*]Fix door model number 6 collision.
[*]Fix game freezes mostly happening in fullscreen mode.
[*]Fix ambient sound near the northern desert mountain.
[*]Fix tractor, van and news van body coloring.
[/list]
[b]Server[/b]
[list]
[*]Fix some Lua natives that broke due to C#.
[*]Fix reported C# errors (Thanks to DaskDarki).
[*]Fix crash on multi-dimensional tables.
[*]Add function EnableObjectStreamEvents (bEnable) which enables OnObjectStreamIn/Out events.
[*]Add optional bSync parameter to SetObjectLocation/Rotation and SetVehicleLocation/Rotation. This parameter is true by default. Setting it to false updates the internal location/rotation of the entity but does not sync it to the clients. Useful for stuff like physics sync and attached vehicle sync for tow trucks.
[/list]