Update 1.3.2 is now Available

Grounded

The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?

[h2]Bug Fixes / Changes[/h2] [img]https://d1079ywfijtdjs.cloudfront.net/grounded/news-grounded-patch-1120.jpg[/img] [h3]Major Fixes:[/h3] [list] [*] Network code improvements that reduce random client disconnects and lag. [*] Designer placed foliage objects properly show up for clients when joining a Playground that was loaded from a save. [/list] [h3]Crash Fixes:[/h3] [list] [*] Fixed random crash that could occur loading a save or returning back to Design mode. [*] Fixed crash that could occur with creatures that use ranged attacks. [*] Fixed crash that could occur loading a save from version 1.1.3 or before. [*] Fixed crash that could occur after closing the Inventory screen or one of the radial menus. [*] Fixed crash that could occur when a building was destroyed that had other buildings attached to it. [/list] [h3]Other Bug Fixes:[/h3] [list] [*] Fixed items collected during Play mode sometimes not showing back up after returning to Design mode. [*] Downloading a Standard Save Copy of a Shared World Design Playground works properly. [*] Reduced memory build up during long play sessions or constantly loading saves. [/list]