AI:
Enemy
- decreased radius for player sense
- tweaked movement speed in Approaching-Mode
- tweaked movement speed in Hunting-Mode
Minion
- decreased radius for player sense
- tweaked movement speed in Approaching-Mode
// Comment
Those balance changes are directly related to the balance change we made last time, that at least one minion is automatically approaching the player, as long as the firesoul isn't near to the player.
Sound:
- added sound to the secret wall opening animation
- tweaked minion scream
- tweaked enemy scream
- balanced lamp swing sound volume
- balanced torch sound volume
- balanced firesoul whispering atmo sound volume
- balanced heartbeat sounds volume
- assigned missing sounds to the sound sliders in the options
Others:
- added new hints to the loop, displayed in the main menu while „Hints“ option is set to true
- improved the method that is used for bending the gras when the player touches it
BugFixes:
- fixed a bug with foliage culling
- fixed a bug with gras foliage scaling