🛠️ Update 1.02.19779 Now Available

Greetings, fellow ants! 🐜 We’ve deployed a new patch with several enhancements, fixes, and balance adjustments for [i]Empire of the Ants[/i]. Here’s what’s new: [h2]Additions and Improvements[/h2] [list][*]Added support for monitors with different aspect ratios (e.g. Steam Deck, widescreen monitors) [*]Added a field-of-view slider in the Video Options [*]Added a monitor selection option in the Video Options [*]Improved the “Vertical sync” option to work with high refresh rate monitors [*]Increased maximum frame rate to 144 FPS[/list] [h2]Fixes[/h2] [list][*]Fix for rare hang when commanding Hornets [*]Fix for ‘Space bar’ indicator to restart a mission not working [*]Fixed a fatal error when starting the game on a PC that has DLSS Frame Generation (i.e. Nvidia RTX 40 series card) [*]Fix for missing sounds in missions[/list] [h2]Multiplayer balancing[/h2] [h3]Defense upgrade changes[/h3] [list][*]The “protective Barrier” upgrade provides 15% HP in shield instead of 20% [*]Slightly increased Nest gunners Tier 1 damage to Hornets [*]Slightly decreased Nest gunners Tier 3 damage to Hornets[/list] [h3]Super predator changes[/h3] [list][*]Nerfed the Dor Beetles (blue beetles): [list][*]They will take more damage than they used to (compared to Rose Chafers they now take 70% of the damage instead of 50% - they have the same amount of HP) [*]Reduced by 20% the damage they deal across the board[/list] [*]Increased damage inflicted by Hornets to ant/termite legions [*]Decreased damage inflicted by Hornets to creeps (Firebugs/Ladybygs/Spiders/etc.)[/list] [h3]Support changes[/h3] [list][*]Increased aphid healing range from 300 (which was a bug) to 1500 [*]Decreased max shield value provided by snail from 40% to 30%, [*]Decreased the time it takes to fill up Snail's shield from 20sec to 15sec[/list] [h3]Power changes[/h3] [list][*]Powers start with their cooldown at 0% charged instead of 100% charged [list][*]It however keeps the previous charges as they were [*]So if you had a T1 Rage charge at 53% cooldown, and built the T2 Rage you will have one charge at 53% and the second charge at 0%[/list] [*]Increased all but 2 power prices from 20/30/40 to 20/40/60. [list][*]Burrow and Gnat Spies remain unchanged. [*]Decreased build time for all powers from 20sec to 5sec [*]The “Shielding spores” power has been changed as follows: [list][*]Each charge now gives 15% HP instead of 30% HP in shield [*]Shield cap used to be 90% for all tiers, now it depends on the Shield power tier: [list][*]Tier 1 caps at 15% HP [*]Tier 2 caps at 30% HP [*]Tier 3 caps at 45% HP[/list] [*]To be noted, they still stack with Snail and the protective Barrier up to 90% HP, maximum.[/list][/list][/list] Thank you for your feedback, we’ll keep you updated for future updates!