Update 1.0.31.0

Stranded Deep

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.

Hi everyone, [h3][i][b]A new stable build (1.0.31.0) is now live.[/b][/i][/h3] Stay Alive! — Beam Team [h3][b]Bug Fixes[/b][/h3][list][*] Fixed Container Shelf, Corrugated Shelf, Corrugated Table, Plank Chair, Plank Table, Plank Shelf, Wood Shelf and Wood Hook not refunding crafting materials when destroyed. [*] Fixed players able to pick up and store ‘Wood Log’ or ‘Palm Bunch’ without separating. [*] Fixed client able to join a game while the host is loading or generating a zone. [*] Fixed environment FX not pausing when opening the pause menu. [*] Fixed character not responding to left mouse button input after switching between projectile weapons immediately after firing. [*] Fixed scenario where player could get stuck in throw animation after throwing a spear. [*] Fixed notification texts not updating platform-specific controller elements when connecting or disconnecting a controller. [*] Fixed incorrect platform-specific controller elements displayed for multiplayer client. [*] Fixed connected controllers not updating in real-time input settings menu. [*] Fixed ‘Cloth’ not highlighting. [*] Fixed ‘Coconut’ not highlighting. [*] Fixed ‘Aloe Vera’ not highlighting. [*] Fixed ‘Ajuga’ not fully highlighting. [*] Fixed ‘Fire Torch’ not highlighting. [*] Fixed thumbnail artifact when dragging and dropping in map editor. [*] Fixed being able to clone an object in map editor after reaching max value. [*] Fixed being able to clone objects outside the map editor boundaries. [*] Fixed being able to save a custom map with no objects. [*] Fixed intro scene objective not showing for multiplayer client. [*] Fixed ‘Gotta Craft ‘Em All’ achievement failing to unlock. [*] Fixed audio level settings not loading on the main menu. [*] Fixed scenario where fruits would spoil while still attached to their tree. [*] Fixed not being able to craft items using multiple item piles. [*] Fixed incorrect climbing animation when the player has a broken leg. [*] Fixed ‘Fuel Still’s jerrycan being empty after using a full ‘Jerrycan’ to craft it. [*] Fixed ‘Fuel Still’ refunding an empty ‘Jerrycan’ after dismantling. [*] Fixed radial health bar not showing for ‘Brick’ roofs. [*] Fixed host and client loading screen text when joining an in-progress game. [*] Fixed player A unable to open a crate if player B moves the crate away. [*] Fixed game getting stuck if the player crafts a wall on or through a shipping container. [*] Fixed game freezing after generating a custom map using minimum Perlin values and then re-generating using maximum Perlin values. [*] Fixed billboards showing when a player builds too far out from the center of an island. [*] Fixed being able to place a ‘Farming Plot’ in mid-air. [*] Fixed being able to fire a ‘Flare Gun’ underwater. [*] Fixed being able to craft a raft piece which collides with another raft. [*] Fixed not being able to rotate a raft piece when placing. [*] Fixed player reverting to dragging an item instead of charging an equipped projectile after skinning an animal killed by a projectile weapon. [*] Fixed crafting using items in inventory before items on ground. [*] Fixed ‘Aloe Plant’ icon shown in inventory. [*] Fixed ‘Lusca’ trophy icon shown in inventory. [*] Fixed ‘Lantern’ icon shown in inventory. [*] Fixed ‘Bat’ icon shown in inventory. [*] Fixed ‘Seagull’ icon shown in inventory. [*] Fixed dead ‘Seagull’ flapping animation playing when removed from backpack. [*] Fixed not being able to open the pause menu while crafting. [*] Fixed ‘Apply’ button appearing interactive when no changes have been made in ‘Change Save Slot’ menu. [*] Fixed ‘Hog’ and ‘Boar’ appearing spoiled. [*] Fixed ‘Refined Spears’ breaking when throwing at ‘Giant Crab’ [*] Fixed ‘Spyglass’ FX displaying when dragging an item while holding a spyglass. [*] Fixed ‘Bat’ holding position. [*] Fixed scenario where radial menu would show “Backpack” text instead of display name of selected item. [*] Fixed being able to place crafted ‘Stairs’ clipping through other items. [*] Fixed being able to place crafted items clipping through shipping container walls. [*] Fixed ‘Torch’ light source not appearing lit for player B. [*] Fixed text overflow on end-game save dialog button. [*] Fixed ‘Watch’ not displaying session ‘Statistics’ tab. [*] Fixed multiple issues caused when host and client initiate different boss fights at the same time. [*] Fixed being able to place crafted items while colliding with other terrain objects. [*] Fixed player health not regenerating during sleep. [*] Fixed being able to open inventory and crafting menus while flying a ‘Gyrocopter’. [*] Fixed not able to deconstruct individual raft pieces. [*] Fixed player A’s input unresponsive after opening the pause menu while player B’s crafting menu is open in local co-op. [*] Fixed negative status effects persisting on players after being revived. [*] Fixed player B able to interact with the end-game plane. [*] Fixed ‘Fuel Still’ boiler fuel capacity. [*] Fixed audio FX not playing when interacting with ‘Sail’ and ‘Rudder’. [*] Fixed scenario where spears would fail to reload. [*] Fixed ‘game saved’ notification not showing for player B when player A saves the game. [*] Fixed multiple issues when a player dies while accessing their watch. [*] Fixed ‘Boat Motor’ fuel levels not updating for player B. [*] Fixed ‘Life Raft’ prompt when operating. [*] Fixed ‘Water Still’ not collecting water while the player is sleeping. [*] Fixed fishing ‘Bobber’ showing on ‘Fishing Rod’ after being dropped from inventory. [*] Fixed cartographer tooltip position going off-screen in some scenarios. [*] Fixed scenario where player B could get stuck when using a label maker at the same time as player A. [*] Fixed player B able to sleep while player A is busy. [*] Fixed not able to kill ‘Lion Fish’ with melee weapons. [*] Fixed order of story craftables in the crafting menu not matching their respective trophies in the trophies sub-menu. [*] Fixed boss names missing from respective trophy names in the crafting menu. [*] Fixed quick-craft menu not deselecting. [*] Fixed not able to deconstruct ‘Raft Canopy’ when aiming at wooden supports. [*] Fixed incorrect ‘has been stored’ notification showing when crafting an item when player hands are empty. [*] Fixed removed wildlife tooltip text in New Game menu. [*] Fixed being able to interact with a ‘Sail’ when the raft is overturned. [*] Fixed not being able to deploy an ‘Anchor’ when the raft is overturned. [*] Fixed SPF stat depleting when sleeping on a raft. [*] Fixed multiplayer client able to join the game while the host is using a ‘Shelter’ or ‘Sleeping Bag’. [*] Fixed not being able to open the pause menu during the intro scene. [*] Fixed notification not showing when attempting to destroy a hook with an item attached. [*] Fixed nearby ‘Gyrocopter’ rotors animating when operating a Gyrocopter. [*] Fixed ‘Label maker’ menu overlapping ‘You Died’ screen. [*] Fixed not able to place crafting items when walking away from item piles. [*] Fixed ‘Spyglass’ FX remaining on screen when dying while using a Spyglass. [*] Fixed ‘Sleeping Bag’ appearing unfolded when equipping from inventory for the first time. [*] Fixed ‘Water Still’ consuming incorrect amount of leaves while sleeping. [*] Fixed being able to place ‘Wall’ variants while clipping with other walls. [*] Fixed ‘Airtank’ not showing ‘empty’ prefix after reloading game. [*] Fixed all fish buoyancy when killed. [*] Fixed all fish highlights not matching the model's animation. [*] Fixed vital bars not showing over ‘Spyglass’ FX. [*] Fixed rotate prompts showing while placing objects that can’t be rotated. [*] Fixed clouds animating while the game is paused. [*] Fixed desktop username being used for multiplayer connection requests. [*] Fixed response shown to client when host refuses connection. [*] Fixed ‘Palm Frond’ holding position. [*] Fixed ‘Attention’ dialogue showing when no language changes have been made in the settings menu. [/list] [h3][b]Changes[/b][/h3][list][*] Changed multiplayer room to appear busy only after the host has initiated a boss fight, instead of when in boss zone. [*] Changed all meats to store in the same inventory stack. [*] Added unique inventory icons for cooked, smoked and spoiled meat for easier identification when scrolling through meats in a stack. [*] Improved holding position of ‘Mysterious Box’. [*] Increased ‘Starting Crate’ slot count from 5 to 8 to match the console version. [*] Added buoyancy to ‘Sleeping Bag’. [*] Added buoyancy to ‘Starting Crate’. [*] Changed vehicle operating prompts to be more descriptive when another player is already operating. [*] Changed raft bases to allow rotating 180 degrees while snapped. [*] Changed ‘Consumables’ crafting sub-menu icon to match console. [*] Changed ‘Enter Code’ dialog to not paste clipboard contents. [*] Changed pinned crafting recipe to show available and required material count. [/list]