Hi All!
First update is already available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon!
• Increased cooldown between catches
• During Quick time event, when caught by a monster, you can now counter attack always with the same button
• Quick time event: time to counter attack increased
• Added some soft light around the character for better visibility in dark places
• Quick time event icon when caught by a zombie is bigger now
• Blind monsters now travel longer to the place where they heard a noise
• Cursor size in gameplay is now bigger
• Food now heals fo 1 hp
• Food now stack by 3 in 1 inventory cell
• Fixed critical bug which crashed the game for some users with GFX video
• Fixed material bug with black blobs
• Fixed Old Pal and some other weapon sounds
• Fixed backstab sounds
• Fixed monsters sound while caught
• Fixed loading between scenes
• Distribution of ammo and resources modified
• Сut out the first two locations of tutorial
Thank you for your support.
Mandragora team