Patch 1.0.005 - Bugfixes and improvements

Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon! [list] [*]Camera zoom on sneak turned off [*]Locked inventory opening while catched by monster [*]Delay before enemy will catch you again increased [*]Limits of resources in the inventory increased from 5 to 8 for each kind [*]Fixed items stack in inventory. Where problem with bullets and resources. [*]Fixed bug in GUI for Chinese: very small characters in items and location descriptions [*]Fixed randomly appearing "?" icons [*]Fixed bug with monstarts catching you through the door [*]Fixed freezes on transition between scenes and death [*]Fixed game stability when game window not focused [*]Minor fix: advice texts position on loading screens [*]Fixed scroll speed in crafting and some other menus [*]Fixed visual bug with ventilation on praking [*]In boss fight 1 made some changes to amount of shields [*]In boss fight 1 removed some useless traps [*]Moved ventilation enters in basement and storage locations [*]Added ventilation and changed transition logic in offices [*]For key objects added short sound signals [*]Fixed inactive fridges in corrupted areas [*]Added some loot in corrupted appartments [*]In bossfight 1 door is opening by trigger, not by button now [*]Fixed bug with shotgun that freezes the game [/list]