Second update is available! Please find details below! Nevertheless, we are still improving the game, you will hear from us soon!
[list]
[*]Camera zoom on sneak turned off
[*]Locked inventory opening while catched by monster
[*]Delay before enemy will catch you again increased
[*]Limits of resources in the inventory increased from 5 to 8 for each kind
[*]Fixed items stack in inventory. Where problem with bullets and resources.
[*]Fixed bug in GUI for Chinese: very small characters in items and location descriptions
[*]Fixed randomly appearing "?" icons
[*]Fixed bug with monstarts catching you through the door
[*]Fixed freezes on transition between scenes and death
[*]Fixed game stability when game window not focused
[*]Minor fix: advice texts position on loading screens
[*]Fixed scroll speed in crafting and some other menus
[*]Fixed visual bug with ventilation on praking
[*]In boss fight 1 made some changes to amount of shields
[*]In boss fight 1 removed some useless traps
[*]Moved ventilation enters in basement and storage locations
[*]Added ventilation and changed transition logic in offices
[*]For key objects added short sound signals
[*]Fixed inactive fridges in corrupted areas
[*]Added some loot in corrupted appartments
[*]In bossfight 1 door is opening by trigger, not by button now
[*]Fixed bug with shotgun that freezes the game
[/list]