Develop a prestigious university of mages. Build rooms, train your students, fight orcs, slay the bureaucrats, manage your budget... a director's life is not a quiet one.
A smaller update, but one that will still allow you to improve your teachers and offers you some new features of UI. But in the meantime, in the shadows, we are working towards the advent of 1.0...
Thank you again for your support. We're approaching the end of early access, and the game has come a long way in a year and a half, thanks to your feedback !
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[*] New: display of the number of identical cards played at the time of selection (probably the feature we have been asked for most since the beginning of the early access!), will only be accurate on new games.
[*] New: end game info panel.
[*] New: 5 new cards to specialize your teachers (one per magic school).
[*] New: buffs logo for elves, deep-ones and half-orcs.
[*] New: more events.
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[list]
[*] Balance : Sign of the Very Old Ones is much less effective (60% less).
[*] Balance : Impact of the deep-one on the progress of the evil is much less effective (60% less).
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[list]
[*] Fix: fix a bug when the old teacher archetype clean a wall.
[*] Fix: no more artifact placement sound at game loading.
[*] Fix: global statistics are now well recorded at the end of a campaign.
[*] Fix: end-of-game achievements are enabled.
[*] Fix: student blocking on the cloud map fixed.
[*] Fix: typos.
[*] Fix: students no longer get stuck in the crypt.
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