S-COPTER is a combination of an arcade game, a platformer and a bit of a puzzle game, viewed from a 2D perspective. The player’s goal is to transport all the passengers on a level to their respective landing sites.
Today we've added more ways to enjoy a completed level. If you don't like to max out your completion time, you can take it slow and aim for the most steam-efficient way to complete a level :)
Changelog:
- added steam and durability stats to level details,
- added milliseconds to level time display,
- added 3 new audio tracks,
- fixed victory particles,
- fixed the "Soo close!" achievement,
- fixed the "Gotta catch them all!" achievement,
- fixed passengers queue on level 4.