S-COPTER: Trials of Quick Fingers and Logic

S-COPTER is a combination of an arcade game, a platformer and a bit of a puzzle game, viewed from a 2D perspective. The player’s goal is to transport all the passengers on a level to their respective landing sites.

So after hundreds of hours of testing, there was still a sneaky error causing traps to desynchronize with each other occasionally. We had to redo most of their code but it shouldn't happen anymore :) Changelog is rather short this time around: - fixed rare traps desynchronization, - fixed some minor rounding errors.