Pilot a remotely operated submarine and explore the oceans! Defy the darkness and crushing pressure of the deeps as you chart unknown regions and study new species of ocean life.
Hello subROVers! We've updated the game from 0.7.31 to 0.7.35. Let's take a look!
[img]{STEAM_CLAN_IMAGE}/40644468/8b9ad23c328ff4454d1798c0cde6168f8e4f2698.png[/img]
[h3]New Players - Read this[/h3]
Update: July 3rd
We've received a few reports from players that get stuck in the main menu with a dive called "ghost of isakov" that they can't start. In all the cases we could troubleshoot, these are players who downloaded the demo last year and bought the game just now.
If this is your case, we recommend uninstalling the demo and all related files, then restarting the game, or resetting the game (in settings/gameplay). The demo is no longer supported, nor there will be a new demo in the future, so this is the safest way to proceed. (We'll still see if we can do something about it).
If you're stuck in the main menu and don't have the demo installed, please send us an email to info@sqr3lab, and we'll do out best to help.
[h3]What's New[/h3]
This update adds together four updates that we had already uploaded individually to the Beta branch since April. We posted detailed news pieces for every one of these updates when we released them in Beta, so now we'll make a brief recap for each, with links on the version numbers taking you to the individual news items:
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[*] In [url=https://store.steampowered.com/news/app/1648760/view/3686800359970271402?l=english]0.7.32[/url] we revised the setup of all the seafloor-related creatures. We also added a new cusk eel custom made from NOAA footage.
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https://steamcommunity.com/sharedfiles/filedetails/?id=2954979082
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[*] In [url=https://store.steampowered.com/news/app/1648760/view/3682298119880927185?l=english]0.7.33[/url] we added another new creature, the Big Fin Squid. We took references from a recent sighting by Schmidt Ocean, and consulted with experts to make what's arguably the most accurate model of this species to date.
[/list]
https://www.youtube.com/watch?v=PYyKuYRTd78
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[*] In [url=https://store.steampowered.com/news/app/1648760/view/3725084760413371219?l=english]0.7.34[/url] we made a general revision of the dives available, improving their looks and increasing significantly the number of creatures and items on the seafloor.
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[list]
[*] In [url=https://store.steampowered.com/news/app/1648760/view/3682302466065900098?l=english]0.7.35[/url] we added a new tool, SOLARIS, built after the real counterpart shown in a recent cruise by Schmidt Ocean, with references and advice provided by the scientists who designed it.
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[img]{STEAM_CLAN_IMAGE}/40644468/fbe9329e49d7a8523b75225b2e8b2a517d458961.png[/img]
We'd like to make a point that we brought the Magnapinna and SOLARIS to the game (in beta) within weeks of them appearing in livestreams. There is an element of opportunity/serendipity that we can't deny, and there are risks involved that we can't always predict (e.g. the time it took to get final approval for SOLARIS), but this approach stresses our commitment to try to bring to the game [i]advanced tools[/i] and [i]creatures barely known to science[/i] whenever possible.
[b]IMPORTANT[/b] - SOLARIS appears in the Tokelau dive, which we've consequently revised. Updating the game to this version should [i]reset[/i] the Tokelau dive's objectives [i]and nothing else[/i]. We've tested this against profiles from several versions past, but if you see anything strange after the update, please let us know.
[h3]Moving Forward[/h3]
[i]In light of recent events[/i] - A Titanic dive has always been in the cards for this game, and internally we had it tentatively planned towards the end of the year. Now, since this is a game of ROV exploration, and ROVs have been at the center of the search and recovery of [i]TItan[/i], we entertained the idea of quickly putting together a "basic" Titanic dive to illustrate, to the extent that this game is capable of, how the search could proceed.
This said, after giving it much thought and consulting with the community in [url=https://discord.gg/bRB62KYnjp]Discord[/url], we've decided [b]not[/b] to release any Titanic-related dives now, though we'll keep the original plan to make a Titanic dive around the fall-winter, if possible and non-controversial.
The next big planned milestone, then, is bringing the wreck of the USS Hoel to the game, which we've been teasing for a while, as we indeed started work on it some time ago. Several players suggested making a dive around a WWII wreck when we discussed the Titanic, so we think it's appropriate to do so -we hope that you'll look forward to exploring our biggest wreck yet.
[img]{STEAM_CLAN_IMAGE}/40644468/40ec19721887b7634a042867c8db21e10041c1af.png[/img]
Happy subROVving! (or is it subROVing?) ๐
[h3]Get In Touch[/h3]
Here's a list of the many ways in which you can reach us:
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[*]From the game -press F8
[*]Through the forum right here on Steam
[*]Through our [url=https://discord.gg/bRB62KYnjp]Discord Server[/url],
[*]Through [url=https://twitter.com/sub_rov]Twitter[/url],
[*]Through [url=https://mstdn.social/@subROV]mastodon[/url],
[*]By email (info 'at' sqr3lab.com)
[/list]
[h3]Support subROV[/h3]
If you enjoy subROV and would like to support us, please leave us a [b]review[/b]. It helps a lot!