Update 0.7.3

Knight Overloaded

Knight Overloaded is a roguelight survival game that reinforced strategic choices. Beat enemies falling from the sky endlessly, and expand your inventory!

[h2]Patch Notes[/h2] [list] [*]Fixed a bug that achievements' penance count were not correct. [*]Now, clicking on a locked block in the library informs you of the unlock conditions. [*]Data saving method has changed and stabilized. [/list] [h2]Buffs[/h2] [list] [*]Satellites: Additional rotation speed per Operation Speed increased (70% -> 100%) [*]Astrologer : Base Armor increased (30 -> 40), base Recovery increased (0 -> 3) [*]Wooden Arrow/BroadHead Arrow/ Pocket Arrow/ Flame Arrow/ Rune Arrow/ Spring Arrow/ Vodkin Arrow : Delay decreased (6sec -> 5sec) [*]Anesthetic Arrow : Now makes enemy vulnerable. [*]Magic Revolver : Coefficient increased (50%Int -> 60%Int), delay decreased (1.4sec -> 1.2sec) [*]Plasma Sword: Attack range increased by 50%. [*]Sword, Sabre: Attack range slightly increased. [*]Flame Wand : Burn damage increased (40 -> 100 per sec) [/list] [h2]Nerfs[/h2] [list] [*]Knight: Armor growth per level decreased (3 -> 2) [*]Lasso : Lifesteal decreased (2 -> 1.5) [*]Skull Mask : Lifesteal decreased (2.5 -> 2) [*]Apple : Lifesteal decreased (1 -> 0.8) [*]Dark Cloud : Delay increased (1.2sec -> 1.4sec) [*]Buddha Palm : Delay increased (1.6sec -> 2sec) [*]Electric Wand : Base dmg decreased (110 -> 90) [*]Lava Imp : Delay increased (0.85sec -> 1sec), Burn chance decreased (100% -> 75%) [/list] [h2]Adjustments[/h2] [list] [*]Canine : Lifesteal decreased (2 -> 1.5), Recovery increased (-5 -> -4) [*]Cannon: Coefficient adjust (100%Int+ 300%Gold Obtain-> 80%Str + 40%Int + 300%Gold Obtain), Explosion dmg increased (60% -> 100%), delay decreased (5sec -> 4sec) [*]Susanoo: Delay increased (0.5sec -> 1sec), Coefficient increased (15%Str -> 40%Str), base dmg increased (35 -> 80) [*]Flamethrower : Removed 'Gun' keyword (temporary) [*]'Jelly' blocks : Removed from game. [/list]