Update 0.7.0 - Editor config menu, Bleed lines, file metadata, importer rework

Card Engine

Create stunning cards without the need for drawing skills. Import your own images, or choose from the extensive built-in library. Seamlessly manage your cards and export them as image files for digital use or printing your own physical cards.

Hello everyone, This update includes some more work on the exporter, adding metadata (Like DPI) for exported files, as well as the possibility of setting bleed and safe zone when editing. There has also been major changes to the importer. Many users found it difficult to use or tedious to navigate. So the old dedicated ‘Importer’ has been deprecated. It has been replaced by an import system that works hand in hand with the asset browser, allowing you to create categories in the asset browser then drag your images onto the Card Engine window to import them into the category, or click a + button in the asset browser to browse for files. XML card data importing is now done through a simple ‘Card Data’ button in the home menu. You can also export XML data from there. Fred, The developer [previewyoutube=DiUdaiK3f8w;full][/previewyoutube] [h1]New Features[/h1] [list] [*] Arrow keys can now be tapped for precision movement when an object is selected in the editor [*] Added DPI metadata to images in exported PDF files for printing [*] Added DPI, Resolution unit and Program name metadata to exported JPG files for printing. Keep in mind that this additional metadata will increase file sizes [*] Added a config button to the editor. It will open a config menu for adjusting editor behaviour [*] Set grid size in the new editor config menu [*] Set grid color in the new editor config menu [*] Set snapping range in the new editor config menu [*] Set bleed in the new editor config menu. The bleed line can be snapped to [*] Set safe zone the new editor config menu. The safe zone line can be snapped to [*] Quality/Resolution can now be adjusted when exporting to individual images. 50% Low, 100% Standard or 200% ‘Ultra’ resolution. This can only be set for individual images because the resolutions of paper exports are already high, and allowing to set them higher would likely lead to instability for many users [*] The importer has gone through some changes! It is no longer in the navigation menu. It has been integrated into the asset browser. This change will hopefully make it more intuitive as category is now set automatically based on what category you opened the importer from. [*] With a custom category open in the editor, drag and drop your own images onto the Card Engine window to import them straight into the category [*] Raw XML card data can now be imported and exported easily from the Home menu from a 'Card Data' button [/list] [h1]Improvements[/h1] [list] [*] Small changes to a lot of texts in preparation of localization [*] JPG exports should now have slightly higher quality [*] Made the outline of the selection border thinner for selected objects [*] Made the outline of the hover border thinner when hovering selectable objects [*] Reworked the moveable window constraints. The windows should now be easier to find if accidentally moving them to their limit, and it should no longer be possible to make them go out of bounds [*] Improved visual quality for cursor overrides [*] Improved cursor overrides positioning [*] Improved performance by pooling asset browser elements instead of having inactive categories in memory [*] Simplified the navigation menu by reducing clutter [*] Changed internal filetypes for some stock frames that had no need for alpha data. This will slightly improve memory overhead [*] Snapping is now enabled by default in the editor [/list] [h1]Fixes[/h1] [list] [*] Fixed a bug that could cause exported cards to be too small if exporting to PDF in single card mode [*] Fixed a bug that caused the card size menu to close if clicking the vertical size input field while the horizontal field were selected [*] Fixed a bug that sometimes caused moveable windows to go out of bounds after changing monitor or screen resolution [*] Fixed a bug that caused vertically flipped objects to not snap edge to edge [*] Fixed a bug that caused a wrong directional mouse override to show for flipped objects [/list] [h1]Other[/h1] [list] [*] Documentation updated to v0.7 [*] Added bleed and safe zone information to the documentation, as well as some other printing info and tips under ‘Printing’ [*] Removed the ‘Default layout’ button from the settings. This button was a temporary solution to a problem where moveable windows could go out of bounds when changing monitor or resolution. All it did was restore windows to their original position, but this issue should be resolved now [*] Removed the grid size option from the settings. This is now done in the new editor config menu [*] Removed the snap range option from the settings. This is now done in the new editor config menu [*] Removed the Resize Border Threshold option from the settings. This is now done in the new editor config menu [*] Removed right clicking the grid button to set its size. This is now done in the new editor config menu [*] Removed right clicking the snapping button to set its range. This is now done in the new editor config menu [*] Removed some unnecessary tooltips in preparation of localization [*] Removed the forced artist tooltips from the template examples. (Artists can be found in the credits) [/list] https://store.steampowered.com/app/2899310/Card_Engine/