Update 0.6.13 Hotfix

Ocean Keeper

The entire underwater world will be hunting you. Find caves and dig tunnels to obtain valuable resources to upgrade your mech. Combine a vast array of weapons and create your unique build that will allow you to last as long as possible and unravel the mysteries of the ocean.

We've listened to your feedback and worked hard to resolve these critical issues. Your gameplay experience is our top priority, and we hope these fixes make your time with Ocean Keeper even better. Here's what you can expect in this update: [b]Bug Fixes: [/b] [list] [*] Broken Mine Shaft: Fixed an issue where players were unable to dig into certain mine shafts. [*] Close Camera in Mine: Resolved a bug where the camera was too close in the mine, restoring the intended perspective. [*] Free Auto-Slot After Skill Purchase: Fixed a bug that allowed players to purchase an auto-slot without the required amount of meta-currency after buying a skill. [*] Worm Clipping into Rock Textures: Corrected the bug where the worm would move into and shoot from within rock textures. [*] Map Collider Adjustments: Improved and fixed colliders on several map locations. [*] Auto-Size in Dialogues: Adjusted auto-sizing in dialogues for better readability. [*] Timer Stops When Relic is Retrieved: Fixed a bug where the timer would stop if a relic was retrieved at the very beginning of a wave. [*] Controller Detection Issues: Resolved an issue where the game wouldn't detect the keyboard and mouse if a controller was connected. [/list] [b]New Features: [/b] [list] [*] Loading Screen Localization: The loading screen has been fully localized, providing a seamless experience for players in their preferred languages. [/list] Сontinue to share your thoughts and experiences on our [url=https://discord.gg/vyKNJKeaKj]Discord channel[/url] and leave your reviews on Steam. Your support helps us make Ocean Keeper better with each update. Thank you for being an essential part of our community. Dive deep, explore fearlessly, and keep the ocean safe!