Credits:
- Brightlocker backer list updated
MOBA:
- Lighting updated
- AI behavior updated
- AI perception increased
- Updated AI pathing
- Wall models updated
- Added ability to upgrade creeps
- Turret logic updated
- Turrets should now properly deal damage to all enemies
- Enemies should properly drop credits
- Map State widget added
- Enemies and players should scale properly when they level
- Turned off collision rendering for turrets
Arena:
- Rushers leap logic updated
Social Space:
- Moba widget updated
Orion:
- Material and texture updated for upper body armor pieces
General:
- Reward chest model and texture has been updated
Bug Fixes:
- Orion death animations fixed
- Rushers getting stuck inside doors
- Fixed a crash that was happening when travelling to the MOBA area
- Fixed a rare crash during the MOBA game when collecting credits
- MOBA Spectating widget should no longer show when the game ends
- Fixed an issue with enemy emissive colors sometimeschanging to an incorrect color
- Fixed an issue where rushers could get stuck in the smash pose
- Fixed an issue where ranged enemies were sometimes shooting through cubes
- Fixed an issue where clients could sometimes lose the ability to jump
- Fixed an issue with the player camera changing to incorrect positions when switching camera sides
- MOBA turrets should initialize correctly
- Players should no longer be able to punch themselves when in the social space
- Fixed an issue with AI getting stuck at certain turrets in the MOBA map
- Fixed an issue with client sometimes seeing 0 damage
- Fixed an issue with client gun heat not correctly decrementing