Orion:
- Falling speed is now accumulative
- New particle effect added when Orion is jumping
- IK system implemented for Orion animations (should now
detect ledges)
- Players now collide with each other
Weapons:
- New particle effects added when weapons are fired
Social Space:
- The Shop has received new tooltips
- Armor is now available for purchase in the Shop
Arena:
- New transition added when a boss wave is started
- Arena credits now fall to the ground
- Arena credits have received is visual update
Physics:
- All enemies have had their physics assets updated
- Fixed an issue with enemy texture stretching when
physics was simulated on Rusher and Gunner enemies
AI:
- Rusher AI has been updated and optimized
- Gunner AI has been updated and optimized
- Boss AI has been updated
- All AI should now properly switch targets
- Material updated for Rusher
- The Rusher, Gunner and boss now collide with players
Main Menu:
- Credits UI updated
Audio:
- Rusher smash attenuation radius decreased
- Projectile attenuation radius decreased
Bug Fixes:
- Fixed a bug with player HUDs sometimes causing
the game to crash
- Fixed a bug that was causing players to not to receive
the correct amount of damage based on their character's
armor rating
- Fixed a bug with player reputation in the Shop
- Fixed a bug with chest missions not receiving credit
within the Social Space
- Fixed an issue with AI stopping when player was jumping
- Fixed an issue with AI not changing their state when
their target player died
- Fixed a bug that was causing the Boss to randomly
change colors over a short period of time
- Fixed a bug that could cause a player to get knocked
back by a dying Rusher
- Fixed a bug causing incorrect display of fill amount in item card widgets