Update 0.3.8.1 - Noise markers, SCP-173 ability, Desync state, Maps and more!

Update 0.3.8.1 - 20240208 is now live! This comprehensive update introduces a combination of new content additions and bug fixes, enhancing the overall gameplay experience. The detailed breakdown of the changes is as follows: [h1]New Features:[/h1] - [b]Noise Markers[/b]: Human actions such as running, sliding, vaulting, picking up items, and performing tasks will now trigger noise markers, revealing their location to the SCP. - [b]10-Minute Timer[/b]: A time limit of 10 minutes has been enforced; upon expiration, the match concludes, and a "desynced" state is initiated for remaining players. - [b]Last One Standing[/b]: A silhouette now reveals the last surviving human, adding intensity to the endgame phase. - [b]Usable Map for Humans[/b]: Humans are now equipped with a functional map, facilitating navigation, coordination, and identification of key items. - [b]Pocket Dimension Ambience Music[/b]: The pocket dimension now features ambient music, enhancing the immersive experience. - [b]HUD Task Display[/b]: The HUD now displays the number of remaining tasks, aiding the SCP in monitoring human progress. - [b]SCP-173 Smoke Ability[/b]: A new ability for SCP-173 introduces a smoke effect, obstructing visibility for humans and creating strategic opportunities for the SCP. - [b]Vignette Effect for SCP-106[/b]: A vignette effect is now displayed when SCP-106 traverses through walls, providing visual feedback. - [b]Equipped Perks in Match Report[/b]: The match report now comprehensively showcases the equipped perks of each player, offering insights into their loadouts. - [b]Fog [/b]is now integrated into all in-game maps, contributing to atmospheric diversity. - [b]Map Descriptions[/b]: A valuable addition includes detailed descriptions for each map, enhancing player understanding and strategic decision-making. - [b]Auto-Navigation to Tutorial[/b]: New players are automatically directed to the tutorial, ensuring a seamless introduction to the game. [h1]Bug Fixes:[/h1] - [b]Quick Play Map Selection[/b]: Quick play now exclusively features completed maps, ensuring fairness and optimization in the gaming experience. - [b]Pocket Dimension AI Navmesh[/b]: Resolved issues related to AI navmesh and navigation within the pocket dimension, enhancing overall gameplay fluidity. - [b]Bot Spawn and Ready Delay[/b]: Increased delay for bot spawn and readiness, facilitating a smoother joining process for players. - [b]Quick Join Loading Screen Map Background[/b]: Addressed an issue preventing the map background from displaying on the quick join loading screen. - [b]SCP-106 Movement[/b]: SCP-106 no longer experiences falling when transitioning from the hall to the big entrance in the Police Station map. - Rectified the inconsistency where Police Station doors opened twice, ensuring proper functionality.