โœจ Update 0.2.52 is Here โ€“ More Fixes and Improvements! ๐Ÿ› ๏ธ๐Ÿš€

[b]Update 0.2.52 with more fixes and improvements is here![/b] This week we have a minor patch for some fixes and some improvements. Weโ€™re preparing the next bigger content update and this patch will be a preparation for that. Again we also cramped in some community requests! Here's whatโ€™s new: [b]๐Ÿ†• New Features & Improvements[/b] -Overhaul roof elements -Added "reset all" option for control rebinds -Moved special parking space onboarding from S3 to S5 and disabled the associated narrative chat -Added barrier tape to S2 to align with onboarding text -Added auto scroll to selection in control settings necessary for upcoming controller integration ๐ŸŽฎ -Added extra delay for last chat message which fixes narrative chats sometimes disappearing too early -Added a better indication to the range of fuseboxes [b]๐Ÿ› ๏ธ Fixes[/b] -Fixed the volume of the crickets -Fixed Graffiti maintenance effect having the wrong sound effect -Fixed layout keyboard layout dependent binding for "delete mode" (Z key location is default in QWERTY layout) -Fixed some localization spelling errors -Fixed invisible building border being able to catch on fire ๐Ÿ”ฅ [img]{STEAM_CLAN_IMAGE}/44533592/a5363a4f013f8573603318390a1aa299abb62dc3.png[/img] -Fixed game menu staff panel UI navigation necessary for upcoming controller integration ๐ŸŽฎ -Fixed vertical movement for PC & upcoming controller integration ๐ŸŽฎ -Fixed onboarding prompts being marked as completed when aborting them on the last page -Fixed electrical cables having no name and description -Fixed traffic tutorial being displayed twice in the tutorial catalog -Fixed "delete modes" controller binding ๐ŸŽฎ -Fixed time scale controller bindings ๐ŸŽฎ -Fixed camel case background label in general settings -Fixed an issue, where the "IsPowered" indicator for some electrical devices (e.g. wall lamps) was not working as intended -Disabled electricity onboarding remnant in S3 -Changed "trees" to "shrubs" in onboarding text to align with available placeables -Removed unused tab action ref -Removed fly & walk menu action maps (redundant) -Removed misleading numbers in the Build Menu [b]โœจ Additional Additions[/b] -Added a toggle setting for the waterfall effect for the numbers in the UI for better performance adjust-ability -Overhaul Eco Water Drain model Thanks for the Feedback on our discord and in the steam boards! Keep it coming!