UPDATE 0.11.1

Exit From

You wake up from the noise of thunderstorms, no one there. You are trying to get out and realize that after all you are not alone here... Сan You Exit From?

[h3] What's new? [/h3] [list] [*] Seed are now available! When starting a level, you can choose any number. And if you choose the same all the time, then the level will be the same! [*] Giant optimization (up to + 100% performance) [*] Added a bunch of notes to the levels! almost 50! [*] 2 new achievements [*] Added new scary items, TV, mirror, phone, radio, alarm, clock and so on [*] Added additional FPS limits in settings 90, 120 and 144 [*] Added dynamic resolution setting in full screen mode [*] Extended support for horizontal FOV change (Some users need to change in game settings) [*] Preparing for a new enemy model! [*] Added secret easter egg [*] The number of suitcases in apartments has been increased [*] Added additional features to make lamps shine through walls much less often [*] Fixed infinite spawn of items in the starting room [*] The code for obtaining and storing achievements has been changed, old players, when they first enter the game, synchronize their previous progress and receive achievements [*] Now you can get and put away a box of matches instantly (wow!) [*] Now it is possible to Remove boxes when taking out or take out when putting away [*] The level generation code has been greatly reworked! [*] Level loading has been significantly accelerated! [*] Bot can no longer respawn above the 6th floor [*] Changed the starting point of the bot [*] Now for convenience, pickup items no longer spawn in the top cabinets in the kitchen [*] Added posters in the starting room! [*] Fixed the ability to rotate the camera after death, but before respawn [*] Correct player rotation when player respawns [*] Changed the arrangement of furniture in some rooms [*] Fixed inability to use unclosed doors [*] Fixed dark spots on the walls in the main menu [*] Rewrote lamp spawn code [*] Changed the color of the pieces of paper on the floor so as not to confuse them with interactive notes [*] The letters on the walls in opposite apartments are no longer inverted [*] Reduced chair collision sound [*] Fixed level loading percentage, now it only increases [*] player's clock is no longer reflected in RTX [*] Fixed a bug where the player sat after removing the pause [*] Fix match material that did not turn black [*] Fixed animation of the bot when running [*] Added boards in the attic [*] Increased chance of no mattress on the bed [*] The code for generating refrigerators has been changed [*] Fixed bottle stuck in the walls when spawning [*] Changed triggers to determine which floor the player is on [*] Removed stacks of boxes in rooms [*] Added a collision at the garbage bag in the starting room [*] Various fixes and improvements to the main menu interface [*] Now an icon appears when hovering over achievement items [*] Saving progress of achievements in the save file [*] Fixed some achievements that were not counted for old players [*] Fixed the inability to get an achievement for assessing the game if you press rate the game during a pause [*] Now more extra keys can be spawned [*] Now the color of the key is immediately known and you don't need to be under the light [*] Changed the position of items on the tables to make the keys more visible [*] Updating items after changing them in the inventory [*] Improved code of interaction with steam inventory [*] Due to the end of support for unreal engine 4 removed windows x32 [*] Removed volcano due to native hdr errors and dxgi errors [*] The ability to buy a game on Linux has been temporarily removed, I'm fixing problems with it [*] Updated localization files [/list]