Update 0.02.01 Patch Notes, Dec 24

Patch Notes (Nov 23 -> Dec 24) Update 0.02.01: - Fixed bug with Chaingun where it didn't actually add firerate - Reduced spread on Firerate+ - Balanced enemy health for more fun early: Enemies now have about 30% of their original health, but health scales more later. (+2/room * 1.06/room) - Added damage to a lot of "cosmetic" upgrades, just to make them worthwhile - Downside-only upgrades now all come with an upside (bad aim, for example) - Update bounciness to work at all angles, not just on horizontal walls - Added dash burst upgrade - Added AOE size upgrade