Update 0.02.01 Patch Notes, Dec 24

DuckLaserDuck

The juiciest roguelike, bursting with bright colors, massive explosions, and flashy VFX. Unlike other games that limit your synergies, DuckLaserDuck throws the doors wide open. With a vast arsenal of upgrades at your disposal, you can craft wild, overpowered combos without restraint.

Patch Notes (Nov 23 -> Dec 24) Update 0.02.01: - Fixed bug with Chaingun where it didn't actually add firerate - Reduced spread on Firerate+ - Balanced enemy health for more fun early: Enemies now have about 30% of their original health, but health scales more later. (+2/room * 1.06/room) - Added damage to a lot of "cosmetic" upgrades, just to make them worthwhile - Downside-only upgrades now all come with an upside (bad aim, for example) - Update bounciness to work at all angles, not just on horizontal walls - Added dash burst upgrade - Added AOE size upgrade