Update 0.0.9 optical overhaul of the human campaign

Hi there, To make the scenery feel more alive I have created new tree models which are moving in the wind. I have decided to replace all the old tree models with those new ones so I went trough all existing levels replacing the trees. While doing so I also modified parts of the terrain and some props to slightly overhaul the whole look of the existing maps. Before: [img]{STEAM_CLAN_IMAGE}/38091654/59f8dc06ef74df7e30e59da4c53a13a3fa22edfb.png[/img] After: [img]{STEAM_CLAN_IMAGE}/38091654/8ad2103639f480d61f65126f8b93d27f738befb5.png[/img] I have also reached out to Maxim Dobroshtan, a 2d concept artist, to create the key art for the game. So far he made the new Cover art for steam: [img]{STEAM_CLAN_IMAGE}/38091654/ea78af5bf05e7c75487fca7171abe7a31161adba.png[/img] And the new logo: [img]{STEAM_CLAN_IMAGE}/38091654/1fe6c1fcaee0cc8e22660ab747f453fb25aecfab.png[/img] Please let me know if you like the new style of the environment. Thanks for playing!