[h2]Gameplay:[/h2]
[list]
[h3]Exterminator Gun[/h3]
[list]
[*] Impose your rule in the world of memories with the Exterminator Gun, an even more aggressive and precise version than the spray, to purify your enemies with a masterful shot!
[/list]
[h3]Hunter[/h3]
[list]
[*] The "Hunter" now only appears starting from level 2 tombs.
[/list]
[h3]Lost Child[/h3]
[list]
[*] The "Lost Child" is now more present once it has appeared in a game.
[/list]
[h3]Entity Exterminator Spray[/h3]
[list]
[*] Adjusted the number of available sprays depending on the difficulty level.
[/list]
[h3]General[/h3]
[list]
[*] The ladder room is now 99.9% safe thanks to an ingenious device.
[*] Added a new curse: "Pestilence".
[*] Reduced camera rotation constraints, allowing you to look upward more freely.
[/list]
[/list]
[h2]Fixes:[/h2]
[list]
[*] Fixed a bug allowing players to grab an object from a lower drawer while the upper drawer was being opened.
[*] Fixed a rare bug where a player could remain stuck for the entire game when lockpicking.
[*] Fixed an issue preventing some items from being recovered.
[*] Fixed an issue where small items could appear on the ground during level generation.
[*] Fixed the death animation selector so that it no longer always selects the forward death animation.
[*] Fixed an issue with interaction distance, which was previously excessively long when looking downward.
[*] Fixed an issue allowing the imposter to open a door that normally requires a key.
[/list]