UPDATE 0.0.5.0a

[h2]Gameplay :[/h2] [list] [h3]Hunter[/h3] [list] [*] Get ready to face a new threat, an entity that relentlessly hunts its prey... [/list] [h3]Medusa[/h3] [list] [*] Reduced the range of the scream from 4m to 3m. [/list] [h3]Precious Object Detector:[/h3] [list] [*] Price reduced from £1400 to £120. [*] Energy consumption reduced from 3 units to 1. [*] Modified the functionality of the device. [/list] [h3]General[/h3] [list] [*] Reduced the time required to interact with the cemetery exit. [/list] [/list] [h2]Fixes :[/h2] [list] [*] Fixed a very rare issue where a player could become permanently stuck at the top of a ladder. [*] Fixed an issue where the petrification animation would not trigger if the player was affected by "Spectral Seize." [*] Fixed an issue where the objective display did not match the actual progress of the players. [*] Resolved several issues related to player disconnections: the mask and flower now disappear correctly, and the spectator mode no longer remains stuck on a disconnected player. [*] Corrected several French translations. [/list]