[h2]Gameplay :[/h2]
[list]
[h3]Hunter[/h3]
[list]
[*] Get ready to face a new threat, an entity that relentlessly hunts its prey...
[/list]
[h3]Medusa[/h3]
[list]
[*] Reduced the range of the scream from 4m to 3m.
[/list]
[h3]Precious Object Detector:[/h3]
[list]
[*] Price reduced from £1400 to £120.
[*] Energy consumption reduced from 3 units to 1.
[*] Modified the functionality of the device.
[/list]
[h3]General[/h3]
[list]
[*] Reduced the time required to interact with the cemetery exit.
[/list]
[/list]
[h2]Fixes :[/h2]
[list]
[*] Fixed a very rare issue where a player could become permanently stuck at the top of a ladder.
[*] Fixed an issue where the petrification animation would not trigger if the player was affected by "Spectral Seize."
[*] Fixed an issue where the objective display did not match the actual progress of the players.
[*] Resolved several issues related to player disconnections: the mask and flower now disappear correctly, and the spectator mode no longer remains stuck on a disconnected player.
[*] Corrected several French translations.
[/list]