American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire.
Hello, Generals!
Thank you for your support and the long wait. In order for you to have access to the content that is in the works, we decided to create an unstable branch so that you can play new mechanics and content before they become publicly available. To do this, you need to enter the code [b]"unstablebranch"[/b] in Steam->Property->Betas. It will grant access to the branch, and you will be able to change the client.
Patch notes for the unstable branch will be posted in Discord: https://discord.gg/2JGsmSuGcU
P.S. Saves that will be created in the unstable version of the game are not compatible with the public version of the game.
At the moment, you can find the following things in the branch:
- The first year of the British campaign
- Dynamically aggressive AI on the global map
- Reworked settlement and spam of natives. Destroying villages does not lead to their immediate reappearance, the more villages are destroyed, the slower new ones appear. Native units are not full when they appear, and take time to fill.
- Improved General's behavior on the global map
- Reduced ship maintenance
- Reworked transports, now there will be a merchant, transport and armed transport
and many other improvements in different places of the game.
Currently, we are working on the following things:
- Integrated tutorials into quests
- Transparency of the British army and navy for the US campaign. You can see when Britain can send to invade colonies. If Britain doesn't have enough warships or regiments, then invasion won't happen
- Stabilization of the British campaign and further years for the campaign
- Improvements in AI
- Fixes of your reports and implementation of features required by you