Undead West Patch #2

Hey everyone, We're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements. We're keeping this patch lighter than the previous one with a goal is to release more frequent, but smaller patches. If you’re enjoying [b]Undead West[/b], we’d greatly appreciate it if you shared the game with your friends or left a [b]Steam review[/b] to help us reach more players. Check out full patch notes: [list][*] Fixed stage 5 boss room static chainguns giving boss health instead of damage when Rifle, Hellfire, or Big Iron are equipped [*] Fixed stage 6 Man In Red/Nightmare boss healthbar names not changing during phase swap-over [*] Added post-final boss fight end text scene quick skip with button actions tied to 'Left Click' only [*] Fixed merchant shop hearts not adding to max hearts if player had any empty hearts (and the same with shop whiskeys) [*] Slightly improved Homing Bullets boon tracking effect to more often target enemies that the player is aiming towards instead of random enemies [*] Added (not yet localized) Steam Rich Presence for when player enters a stage or is fighting a Boss [img]{STEAM_CLAN_IMAGE}/44671047/7f2f38dee3d7cc2fdab641dbde5b5cdefaf69cf3.png[/img] [/list] Once again, thanks for playing, and hope to see you in the West! Deathless Games and Retrovibe