UI + QOL 0.9.3 Update

Just in time for the sale! Today we bring you a major UI improvement update, alongside many small QOL fixes and so on. Thank you all for continued support for Sandbox Anything and would love to hear more from you! [b]Changes:[/b] [list] [*] Local saved maps now have images when saved, helpful for finding your specific map! [*] Campaign Leaderboards are now also visible from the main menu allowing you to compare times without having to finish a level. [*] New achievements! We added 8 new achievements, for now only 8, giving you some more purpose with Sandbox Anything! [*] Ability to freeze any rigid body/moveable object in the editor is now possible! [*] Hopefully now options will save when changed in-game to the next time you start it up! (Works in our editor but built games don't follow that same ideal sometimes, weird!) [*] Loading levels into the editor now allows Workshop maps, helpful for editing levels from different computers! [*] Gamemode menu now can change images that appear on-screen, based on the selected game mode! [/list] [b]Fixes:[/b] [list] [*] UI Aspect Ratios are fixed in many locations [*] Map time UI is now fixed for not entering a value, and position of the option itself. [*] Campaign Leaderboards UI for global and friends tabs scaled very oddly with 4k screens [/list] This update didn't come with crazy new additions, but much-needed QOL updates, we will start work on a feature we feel should be added to Sandbox Anything to enhance the gameplay itself. If you have any ideas you would like to share or want to be added, lets us know and we can make it a possibility! Thank you for supporting Sandbox Anything during development and have a nice day!