U7 Test branch is live!

SYNTHETIK 2

SYNTHETIK 2 is a bold continuation of SYNTHETIK: Legion Rising. Fight a world overrun by the relentless Machine Legion. Experience the next level in gun-play and upgrade yourself beyond measure to rival their Gods. Can you defeat the Heart of Armageddon?

[img]{STEAM_CLAN_IMAGE}/40305564/b8003e37e0738bc63a688d02f5db218093384b50.png[/img] Hey everyone! The [b]Beta Branch[/b] for the [b]Summer Ultra Combo[/b] update is live! It [b]combines [/b]the unreleased Update 6 HEAT and Update 7 FOUNDATION for one huge update! [h2]U6 - Heat[/h2] [b]Now testable![/b] - Key Features: - New[b] Cooling Chambers[/b] Environment - Big Graphical Upgrade - Environment [b]Styles[/b] & Variation - [b]Attachment [/b]improvements - Shop Iteration - Tons of other improvements & fixes - UniversEdit is now usable [b]while playing[/b]! - UI improvements [h2]U7 - Foundation[/h2] [b]Now testable![/b] - Key Features: - Big [b]Enemy Overhaul [/b](Part 1/2) - Big [b]Core Gameplay[/b] changes (Part 1/2) - New [b]Enemies[/b] - Enemy [b]reload & ammo bars[/b] - Enemy [b]Unit Frame[/b] - [b]AI[/b] improvements - [b]Mines [/b]overhaul - Many [b]gameplay [/b]improvements [img]{STEAM_CLAN_IMAGE}/40305564/403fba2464bba5132ba4916dbc44db18234128e6.png[/img] [h2]How to get into the test branch:[/h2] 1. [b]Right click [/b]your Synthetik 2 in your Steam Library 2. Select Properties 3. Go to the [b]Beta Tab[/b] 4. Select the version from the [b]Drop down menu[/b] and it will download´ [i]Warning! Its not supported to go back to U5 from the beta test branch. So keep a backup of your save file![/i] [i]We made tons and tons of huge changes all across the board. The focus was really on the core game-play, we think that the game is now much more fun and the next goals and steps are finally clear. The mid-lategame definitely needs more development for next patch, especially the Chrono Squad faction did not get touched much yet, but I think you see some drastic improvements in the earlier stages of the game and in general feeling. The [b]next steps[/b] on the core game-play are definitely improving the spawn points, which is relatively easy, the mid-lategame and then the entire loot and upgrade progression will get a big overhaul. Audio is also still in a really poor state due to some audio engine issue preventing many sounds from playing which requires a total throw-out of the system. We try do to a faster update cycle now and get these things sorted and also start the multiplayer testing. Check our previous post for more infos. [/i] ------------------------------------------------------------------------------------------------------------ [img]{STEAM_CLAN_IMAGE}/40305564/d1797d01a4899b3ef501afeb3a837c912795760a.png[/img] [h2]Enemy Feedback[/h2] Please help us make the game better by filling out this enemy feedback form once you played a bit! https://docs.google.com/forms/d/e/1FAIpQLSff5EWxf3_DFrifcgYrYPgK5OvRDRd_sOA8aWMxCfsvukrANQ/viewform?pli=1 (Please copy paste the link manually, its being blocked by Steam) Please [b]report bugs[/b] on discord or the steam forums, and also let us know about overpowered or lame enemy [b]spawn areas[/b]. We will keep patching the U7 beta branch and hope to get U7 out quickly. Your feedback on the new core-gameplay changes is also very important! ------------------------------------------------------------------------------------------------------------ [h2]Multiplayer Rollout[/h2] First Multiplayer testing begins [b]almost directly after[/b] the full launch of U7! U7 adds a new server pool, allowing global chat and other services to continue running, while allowing you to test multiplayer in a alpha test branch. We start with time limited test phases and a fast update cycle (in the testing branch) to get fast iteration and quality improvements. Let us know what you think! - Team FFG