SYNTHETIK 2 is a bold continuation of SYNTHETIK: Legion Rising. Fight a world overrun by the relentless Machine Legion. Experience the next level in gun-play and upgrade yourself beyond measure to rival their Gods. Can you defeat the Heart of Armageddon?
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Hey everyone!
The [b]Beta Branch[/b] for the [b]Summer Ultra Combo[/b] update is live!
It [b]combines [/b]the unreleased Update 6 HEAT and Update 7 FOUNDATION for one huge update!
[h2]U6 - Heat[/h2]
[b]Now testable![/b] - Key Features:
- New[b] Cooling Chambers[/b] Environment
- Big Graphical Upgrade
- Environment [b]Styles[/b] & Variation
- [b]Attachment [/b]improvements
- Shop Iteration
- Tons of other improvements & fixes
- UniversEdit is now usable [b]while playing[/b]!
- UI improvements
[h2]U7 - Foundation[/h2]
[b]Now testable![/b] - Key Features:
- Big [b]Enemy Overhaul [/b](Part 1/2)
- Big [b]Core Gameplay[/b] changes (Part 1/2)
- New [b]Enemies[/b]
- Enemy [b]reload & ammo bars[/b]
- Enemy [b]Unit Frame[/b]
- [b]AI[/b] improvements
- [b]Mines [/b]overhaul
- Many [b]gameplay [/b]improvements
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[h2]How to get into the test branch:[/h2]
1. [b]Right click [/b]your Synthetik 2 in your Steam Library
2. Select Properties
3. Go to the [b]Beta Tab[/b]
4. Select the version from the [b]Drop down menu[/b] and it will download´
[i]Warning! Its not supported to go back to U5 from the beta test branch.
So keep a backup of your save file![/i]
[i]We made tons and tons of huge changes all across the board.
The focus was really on the core game-play, we think that the game is now much more fun and the next goals and steps are finally clear. The mid-lategame definitely needs more development for next patch, especially the Chrono Squad faction did not get touched much yet, but I think you see some drastic improvements in the earlier stages of the game and in general feeling.
The [b]next steps[/b] on the core game-play are definitely improving the spawn points, which is relatively easy, the mid-lategame and then the entire loot and upgrade progression will get a big overhaul.
Audio is also still in a really poor state due to some audio engine issue preventing many sounds from playing which requires a total throw-out of the system. We try do to a faster update cycle now and get these things sorted and also start the multiplayer testing. Check our previous post for more infos.
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[h2]Enemy Feedback[/h2]
Please help us make the game better by filling out this enemy feedback form once you played a bit!
https://docs.google.com/forms/d/e/1FAIpQLSff5EWxf3_DFrifcgYrYPgK5OvRDRd_sOA8aWMxCfsvukrANQ/viewform?pli=1
(Please copy paste the link manually, its being blocked by Steam)
Please [b]report bugs[/b] on discord or the steam forums, and also let us know about overpowered or lame enemy [b]spawn areas[/b]. We will keep patching the U7 beta branch and hope to get U7 out quickly. Your feedback on the new core-gameplay changes is also very important!
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[h2]Multiplayer Rollout[/h2]
First Multiplayer testing begins [b]almost directly after[/b] the full launch of U7!
U7 adds a new server pool, allowing global chat and other services to continue running, while allowing you to test multiplayer in a alpha test branch. We start with time limited test phases and a fast update cycle (in the testing branch) to get fast iteration and quality improvements.
Let us know what you think!
- Team FFG