Tiny Tanks v0.2.3 Changelogs

Tiny Tanks

"Tiny Tanks" delivers thrilling turn-based battles where strategy reigns supreme. Choose from a variety of unique weapons, and engage in dynamic battles across destructible environments. With both story and survival modes, it's time to conquer the battlefield and become the ultimate tank commander!

[h1]TINY TANKS v0.2.3 CHANGE LOGS[/h1] [h2]Aug 5, 2024[/h2] [h2]New Features[/h2] [h3]Improved Shooting Range scene[/h3] [img]{STEAM_CLAN_IMAGE}/45005258/6572bc1d16fd4b0226f710347689e1a4829e0983.gif[/img] - Shooting range now has metal tiles that cannot be destroyed by most weapons - Introduction of flying enemies (flying targets). [h3]New Weapon: Piggy Bank[/h3] Unlocked by completing achievement "Earned a Bit". [img]{STEAM_CLAN_IMAGE}/45005258/0d74561e16819a20760c3d7433f20f91b787459e.png[/img] [h2]Gameplay Improvements[/h2] [h3]Enemy AI Changes[/h3] - Enemies now have a higher tendency to walk towards the player. - Enemies will stop moving when they are about to hit a wall. - Enemies will stop moving immediately when they are about to fall off a cliff. [h2]Balance Changes[/h2] - Significantly decreased Saw Blade's aim (468 -> 368) - Moderately decreased blast range of Shotgun projectiles (1.7 -> 1.5) - Significantly decreased base damage of Portal Ball (20 -> 15) - Moderately decreased base damage of Boomerang (32 -> 29) [h2]User Interface (UI) Enhancements[/h2] - Added translations for the remaining weapons (saw blade, coconut seed, etc.) - Adjusted the size of the top-left panel when you are in a match. - Adjusted the position of tutorial prompts on wider screens. - The "shop is empty" notice will appear directly when the player buys the last item in the shop. [h2]Bug Fixes[/h2] - Fixed a bug that the weapon Dice cannot roll a 6 sometimes. - Fixed a bug that the weapon Puzzle cannot get the purple piece sometimes. - Fixed an issue that the weapon Double Edged Sword won't punish the player when it is thrown out of the map. - Fixed a bug that enemies will sometimes clip into the map. - Fixed a bug that high-speed projectiles cannot collide with the map borders correctly. - Fixed a bug that small fireballs created by weapon Fireball may go through the map directly. - Fixed a bug that Portal Ball doesn't detonate immediately when it is teleported underground. - Fixed the collider of some projectiles, making them explode upon direct enemy hits. - Fixed an issue that the shockwaves from weapon Star's Comet Cascade cannot be displayed correctly. - Fixed an issue that the player keeps sliding when fuel runs out. - Fixed an issue that achievements sometimes cannot be displayed.