"Tiny Tanks" delivers thrilling turn-based battles where strategy reigns supreme. Choose from a variety of unique weapons, and engage in dynamic battles across destructible environments. With both story and survival modes, it's time to conquer the battlefield and become the ultimate tank commander!
[h1]TINY TANKS v0.2.3 CHANGE LOGS[/h1]
[h2]Aug 5, 2024[/h2]
[h2]New Features[/h2]
[h3]Improved Shooting Range scene[/h3]
[img]{STEAM_CLAN_IMAGE}/45005258/6572bc1d16fd4b0226f710347689e1a4829e0983.gif[/img]
- Shooting range now has metal tiles that cannot be destroyed by most weapons
- Introduction of flying enemies (flying targets).
[h3]New Weapon: Piggy Bank[/h3]
Unlocked by completing achievement "Earned a Bit".
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[h2]Gameplay Improvements[/h2]
[h3]Enemy AI Changes[/h3]
- Enemies now have a higher tendency to walk towards the player.
- Enemies will stop moving when they are about to hit a wall.
- Enemies will stop moving immediately when they are about to fall off a cliff.
[h2]Balance Changes[/h2]
- Significantly decreased Saw Blade's aim (468 -> 368)
- Moderately decreased blast range of Shotgun projectiles (1.7 -> 1.5)
- Significantly decreased base damage of Portal Ball (20 -> 15)
- Moderately decreased base damage of Boomerang (32 -> 29)
[h2]User Interface (UI) Enhancements[/h2]
- Added translations for the remaining weapons (saw blade, coconut seed, etc.)
- Adjusted the size of the top-left panel when you are in a match.
- Adjusted the position of tutorial prompts on wider screens.
- The "shop is empty" notice will appear directly when the player buys the last item in the shop.
[h2]Bug Fixes[/h2]
- Fixed a bug that the weapon Dice cannot roll a 6 sometimes.
- Fixed a bug that the weapon Puzzle cannot get the purple piece sometimes.
- Fixed an issue that the weapon Double Edged Sword won't punish the player when it is thrown out of the map.
- Fixed a bug that enemies will sometimes clip into the map.
- Fixed a bug that high-speed projectiles cannot collide with the map borders correctly.
- Fixed a bug that small fireballs created by weapon Fireball may go through the map directly.
- Fixed a bug that Portal Ball doesn't detonate immediately when it is teleported underground.
- Fixed the collider of some projectiles, making them explode upon direct enemy hits.
- Fixed an issue that the shockwaves from weapon Star's Comet Cascade cannot be displayed correctly.
- Fixed an issue that the player keeps sliding when fuel runs out.
- Fixed an issue that achievements sometimes cannot be displayed.