Tiny Tanks v0.2.2 Changelogs

Tiny Tanks

"Tiny Tanks" delivers thrilling turn-based battles where strategy reigns supreme. Choose from a variety of unique weapons, and engage in dynamic battles across destructible environments. With both story and survival modes, it's time to conquer the battlefield and become the ultimate tank commander!

[h1]Level Changes[/h1] [h2]Re-done level 1-6 and renamed it to "Up and Down".[/h2] [h1]UI Changes[/h1] [h2]Added an "Achievements" tab that shows all the achieved / non-achieved achievements in the game. [/h2] [img]{STEAM_CLAN_IMAGE}/45005258/c11f64733f10339f5d62a383150eb2264e951151.gif[/img] [h2]A "NEW" label is displayed for newly unlocked weapons in the Arsenal Page[/h2] [img]{STEAM_CLAN_IMAGE}/45005258/682dd1a23dd8c0bb1eb33bb361847c76bc363dd2.gif[/img]' [h2]Introduced "Weapon Extra Display" system for some weapons[/h2] [h3]For Gear, the game displays the number of effective gears in the current map[/h3] [img]{STEAM_CLAN_IMAGE}/45005258/3ad48af0b2a665118e707f4234b6a74794445259.gif[/img] [h3]For Puzzle, the games shows the completion status of the whole puzzle[/h3] [img]{STEAM_CLAN_IMAGE}/45005258/c380da908139ee8e08638178c6159da214097b7f.gif[/img] [h2]Other UI Changes[/h2] [list] [*] Tooltip position is fixed on screens with wider resolutions [*] Buff panel is displayed a little bit closer to the enemies [*] Extra notice panel will show up when the shop is empty [/list] [h1]New Weapons[/h1] [h2]New weapon: Puzzle (Hidden in the maps)[/h2] [img]{STEAM_CLAN_IMAGE}/45005258/b7ec1d08c10b62b900591ba20af1cbbe3c41de79.png[/img] [h2]New weapon: Splitter (Currently unlocked in shop)[/h2] [img]{STEAM_CLAN_IMAGE}/45005258/38ba1c7163f82e01518a5438654b3ab267de2b05.png[/img] [h2]New weapon: Packed Stone (Unlocked with achievement "Pack them up")[/h2] [img]{STEAM_CLAN_IMAGE}/45005258/d27bb73940395943e580280a81576e4715256ceb.png[/img] [h1]Miscellaneous Changes[/h1] [list] [*] Updated the upgrade prices of the weapon Gear. [*] When the Star projectile finishes drawing a star, a random deviation angle is applied to its velocity. [*] Reduced blast radius of boulder by 30%. [*] Fixed the borders of some maps. [*] Fixed an issue where buffs don't have an effect during their last turn. [*] Totally localized achievements [/list]