Tile Lands is a minimalist, City Building strategy game about managing and optimising buildings using a limited deck of tiles.
Just a little update to do some tiiiiny bug fixes and patch a couple things for Quality of Life :D
v2.0 is well underway, I'll look to share some info on the timings and progress of it all with you soon!
[h3]Changes:[/h3]
[list]
[*] Fixed issue with Turn Fast-Forward increasing turn duration in some cases
[*] Scores now submit to the Leaderboard when ending a round manually
[*] Quarries are now capped at stocking no more coal than would yield a reward when activated
[*] Fixed Quarries getting production bonus from connected Quarries as well as adjacent Quarries
[*] Power Stations are now capped at stocking no more coal than would power a connected City
[*] Power Stations will now only produce one Power Line per activation - this has no impact on the coal cost
[/list]