Welcome to THRONE AND LIBERTY, a free-to-play, multi-platform MMORPG. With an always changing environment, Massive Scale PvPvE, and the ability to transform into creatures to battle across land, sea, and air.
[img]https://images.ctfassets.net/z7aj1lm9rbu3/01qVDt0M3iKBgu295Mh0mJ/f1a6957503972b7d356c6f7b03713364/TL_Castle_Siege_Video_Screenshots_v01_A_1920X720.jpg?fm=webp[/img]
[i]THRONE AND LIBERTY[/i] Update 1.8.4 downtime will begin at 10:30PM PT (6:30AM UTC) on November 27 and last approximately 3.5 hours. It includes various bug fixes to Castle Siege for an even more enjoyable experience storming Stonegard Castle and more. Check out the full release notes below.
[h3]General[/h3]
[list]
[*] Morph: Fixed an issue that allowed health regenerate abnormally fast due to the removal of global cooldown on morphing.
[*] Arch Bosses: Fixed an issue that caused the Queen Bellandir and Tevent events to not drop their expected loot items.
[*] Dynamic Events: Fixed an issue preventing the Fire Festival and the Lift the Moonlight Spell events from starting properly.
[*] Dominion: Dark Destroyers: Fixed the Dominion portals not spawning properly for this event.
[*] Controllers: Fixed the Enter Game screen opening legal text when attempting to use the Enter Game button.
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[h3]Castle Siege[/h3]
[list]
[*] Adjusted the geometry of Stonegard Castle to prevent unintended early access to the inner courtyard by traveling atop the western walls.
[*] Fixed an issue where Guilds were unable to properly distribute Lucent at the end of Siege.
[*] Fixed an issue preventing capture of Pillage Stones.
[*] Fixed an issue where characters could glitch beneath the floor of Stonegard Castle.
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Thanks for your support!
We’ll see you in Solisium.