Things get turned upside down in the Gravity Update!

Captain Contraption's Chocolate Factory

A contraption building game. Design and build your own machines to combine ingredients to make chocolates. Automate production using simple components to create ingenious contraptions, which are as satisfying to watch as they are to optimise.

We just pushed the latest free content update for Captain Contraption's Chocolate Factory. It includes a new component, the gravity controller, new gravity changing zones as part of a level, a set of bonus levels showing all those off plus some new tracks in the soundtrack. The gravity controller and gravity changing zones switch the direction of gravity for all objects within their area. This means it's possible to create levels like the one below where some of the entrances and exits are upside down. I've included 5 bonus levels which show off these new components - they are some of the wilder levels I've designed - hope you enjoy them! [img]{STEAM_CLAN_IMAGE}/43795149/1efed4900ebd19737a9be73d61922fe1f51dd957.png[/img] As well as a bunch of bug fixes and quality of life improvements we are also super excited to add 4 new tracks to the original soundtrack! These are both in the game and available as part of the OST which you can buy on Steam. As always thanks for all your continued support, please help us by letting your friends know about our games (we are a two person team so any word of mouth really helps us)! [h2]Patch Notes[/h2] [h3]New Things[/h3] [list] [*]Gravity zones in levels [*]New component: Gravity Controller [*]Three new tracks in the soundtrack (also part of the OST on Steam) [/list] [h3]Changes and Fixes[/h3] [list] [*]Entrance and exits no longer blocked by triggers in the level editor [*]Entrances and exits can now be rotated in the level editor [*]You can now lock down level components in the level editor which will make testing easier [*]The lift is now rotatable [*]The bumper can no longer be rotated using hotkeys while a machine is running [*]Fixed bug caused when loading machines which contain components not available with the current modifier. [*]Slightly improved quality and performance of gallery replay capture [*]Fixed issue with volume sliders not saving correctly between sessions [/list]