This patch contains important fixes for the game, here is a list of all the changes:
- Zombies with "Already spawn" flags don't have their collider enabled.
- Falling enemies won't trigger death tile triggers.
- Sliding don't trigger talking / dialogs.
- Meanotaurs had some issues with player detection.
- Scoreboard support for XBox One users.
- Campaign progress screen had some issues.
- We included 5 custom levels.
- Some portraits where not properly set in dialogues.
- Blowing up an emitter makes all the emitters stop triggering.
- Removed the crate from the first room in first level to prevent blocking access to the door.
- Can't slide over holes anymore.
- Jump + crounch prevented some triggers to happen.
- Online scoreboards were fixed.
- New run animation to show when you are moving faster.
- New stuck in web animation to show why you can't jump while stuck in web.