The version 1.0.2 just got released!

This patch contains important fixes for the game, here is a list of all the changes: - Zombies with "Already spawn" flags don't have their collider enabled. - Falling enemies won't trigger death tile triggers. - Sliding don't trigger talking / dialogs. - Meanotaurs had some issues with player detection. - Scoreboard support for XBox One users. - Campaign progress screen had some issues. - We included 5 custom levels. - Some portraits where not properly set in dialogues. - Blowing up an emitter makes all the emitters stop triggering. - Removed the crate from the first room in first level to prevent blocking access to the door. - Can't slide over holes anymore. - Jump + crounch prevented some triggers to happen. - Online scoreboards were fixed. - New run animation to show when you are moving faster. - New stuck in web animation to show why you can't jump while stuck in web.