The Riftbreaker Beta Update Changelog October 11th 2021

The Riftbreaker: Prologue

The Riftbreaker: Prologue allows you to experience the events taking place before the story campaign of the main game. Explore an entirely new world. Gather resources. Build up a base. Defend yourself from thousands of alien creatures.

Hello Riftbreakers! It's release week! Only 3 more days until the Rift to Galatea 37 will break open and your wait will be over. We hope you are just excited as we are! Today we are publishing the last pre-release update to The Riftbreaker: Prologue and The Riftbreaker Beta. The Prologue version will continue receiving updates after the full game is released. The Beta version, however, will be deactivated in 3 days. We would like to thank you all for helping us improve The Riftbreaker. Your ideas and feedback changed many things for better. We hope the final product will meet your expectations and that you will stick around to see what the future brings. See you on the other side! EXOR Studios [h1]The Riftbreaker Beta Update Changelog October 11th 2021[/h1] [list] [*] AZERTY keyboard layout is now automatically detected and appropriate control scheme is applied to avoid conflicts in bindings. [*] Game save catalog has changed from 'Documents/Riftbreaker' to 'Documents/ The Riftbreaker' or 'Documents/The Riftbreaker Prologue', according to the game version. [*] Gui: BuildModeScreen: the last selected building is not highlighted only when using a gamepad. [*] Improved game loading speed. [*] Grenade and teleport aiming improved on gamepads. [*] The ending of survival mode has changed - your HQ must survive the final attack. [*] Multiple missing localization strings have been added. [*] Added Qucik Save and Quick Load feature. Their keyboard shortcuts are F5 and F8, respectively. [*] Added Ironium Synthesizer building - it's the direct opposite of the Carbonium Synthesizer. [*] Geothermal Power Plant can now optionally output mud - this will allow you to access water much easier on some maps. [*] Stun duration reduced to 3 seconds to weaken Power Fists. [*] Added localizations, descriptions and icons for elemental versions of Dash and Power Jump. [*] Fixed effects, glow and projectile spacing in nuclear missile launcher. [*] Changed flora cultivator and flora collector buildings names, since they can collect more than just flora now. [*] Disabled statistics on all platforms. The screen needs more work and we will reenable it at a later point. [*] Improved effects and ribbons for artillery. [*] Fixed many potentially gamebreaking bugs and crashes. [/list]