Storybook characters discover a three-dimensional world outside the pages of their book and must jump between 2D & 3D realms to save their friends in this charming action-adventure.
Hey everyone! We are releasing a new update with many bug fixes and improvements. Here's the patch notes from version 1.13.1.
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[*] Fixed being able to throw important food items to inaccessible areas in chapter 2.
[*] Fixed character getting stuck after interacting with the rabbit in chapter 2 if placing objects down in front of it.
[*] Fixed invisible platform in a section of chapter 2.
[*] Fixed an interaction to jump that could be triggered from too far away leading to the jump failing in chapter 4.
[*] Fixed being able to keep grabbing a block after it has transformed into something else in chapter 4.
[*] Fixed being able to progress to a further section of chapter 4 in an unintended manner early which led to other issues.
[*] Fixed the possibility to throw a key in an inaccessible area in chapter 4.
[*] Fixed a key becoming stuck in some furniture in chapter 5.
[*] Fixed character becoming stuck if jumping in a specific location in chapter 5.
[*] Fixed enemies becoming passive if not killing them when first crossing them in chapter 5.
[*] Fixed being able to go through a scary obstacle using brute force which would prevent from going back to the intended path of chapter 6.
[*] Fixed camera becoming stuck if going off the desk in chapter 6.
[*] Fixed the possibility to use the roll while pulling interactive objects in chapter 6 which lead to the character not moving as intended.
[*] Fixed becoming stuck between floors of the volcano if pressing the jump button repeatedly in chapter 7.
[*] Fixed camera becoming stuck between floors of the volcano if reloading after specific checkpoints in chapter 7.
[*] Fixed the possibility of getting stranded in an area if using an unintended solution to keep a bridge open in chapter 7.
[*] Fixed becoming stuck if using a stop stamp on a tank before getting the intended weapon to destroy it in chapter 7.
[*] Fixed being able to backtrack from a specific page in chapter 9 to prevent possible softlocks.
[*] Fixed NPCs repeating dialogue if reloading during chapter 9.
[*] Fixed the shopkeeper not appearing when using the Chapter Replay feature even when she has something to sell.
[*] Fixed developer information appearing on screen when using a specific combination of input.
[*] Fixed jarring movement on respawning after dying while grabbing an object.
[*] Fixed light bulbs colliding with objects and moving them to unintended positions.
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