The Origins of Gripper

Gripper

Gripper is a story-driven action game with boss fights on wheels. Tear your enemies apart with a grappling hook. Rip out their metal hearts to gain abilities. Rescue your family and uncover the secrets of the collapsing world.

Hello cyber-bike riders, Today’s update is about the news that we will soon release Gripper on both PC and Nintendo Switch. Unfortunately, we cannot share a full release date yet, but it won’t be long until you’ll be burning some serious rubber on the tunnels of terror! Over the next few months, we’ll be sharing lots of information about what you can expect from Gripper. From the mech-melting upgrades you can unlock to the variety of Guardians you’ll be fighting…we’ll even introduce you to Cat-Kit, the smart-ass sidekick with all the answers and a heavy side of sarcasm. Today, we want to share with you the origins of Gripper and where the idea came from. Gripper was born from the brain (and heart) of our Co-Founder, Kirill Zolovkin. In a recent press release, Kirill said: [i]“The idea was born when I lost my mother and as a game designer I wanted to express my feelings through gameplay”[/i]. He went on to express [i]“Such sensitive emotional topics are usually covered in adventure games but I dreamt of a boss fight game where each boss is a stage of grief. Throughout the game you literally tear enemies apart to reveal their hearts, which sing with voices of those who you lost. Each one gives you an ability. Once you regain them all you are ready to rescue your family. Or to understand: you were rescuing yourself. It was never about gripping and ripping. But rather about letting it go.”[/i] At the very core of Gripper is a family-tied emotional story that represents Kirill and the Heart Core team’s vision. This story is shared with the player through beautifully hand-drawn comic-book-style art and visuals. The synthwave soundtrack is the very heart bead of the game, and it is designed to sync with the emotion and theme of each different boss fight. [img]{STEAM_CLAN_IMAGE}/38310576/c101b99e20a0779c695fecf0ce0e895c131a98dc.jpg[/img] It’s going to be a very exciting year for both the Heart Core team and Gripper as a game. The first announcements came out and we received some really nice press: [i]"Gripper Is The Akira-Inspired Boss Rush We've Always Wanted, And It Looks Incredible" [/i][url=https://www.nintendolife.com/news/2023/01/gripper-is-the-akira-inspired-boss-rush-weve-always-wanted-and-it-looks-incredible]Nintendo Life[/url] We cannot wait to share more information with you about the game, mechanics, and of course, the release date. If you’re excited to start gripping and ripping, then please be sure to wishlist Gripper. It really helps us out. To keep up to date with Gripper, be sure to follow us on [url=https://twitter.com/gripper_action]Twitter[/url], [url=https://www.youtube.com/channel/UCXL9Q_AlmUQP5DQhMPxN0MA]YouTube[/url], [url=https://www.reddit.com/user/HeartCore_Games]Reddit[/url], you can also join the [url=https://discord.gg/qzRGnMdG7R]Discord[/url] server. The Heart Core Team