Hey all!
Just a quick life update. These past couple of weeks have been a little crazy for me. My partner and I got a little ragdoll kitten, named Bug, he is 10 weeks old and in the past week has had two trips to the emergency vets. He is a trooper and is now living his best life.
Now for the update. There have been some updates to a few things that I hope will bring more atmosphere to the game as well as a few quality-of-life improvements and bug fixes.
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[*] I felt there was something missing with the storm. So, I spent some time trying to make a more realistic storm that can be seen from inside the storm. Keeping the original storm ambiance, I have added a closer thunder and lightning that I feel gives a better sense of the storm. The lightning illuminates the store at random times, so I hope this can assist in visibility or even just create more tense moments.
[*] Whilst I added the option to retry shift when you died in the last update, none of your inventory would carry across and you would start without a flashlight. I have now updated this, some of the inventory you die with will carry across to your new life.
[*] I have changed the layout of the changeroom in the women's section, the new layout should minimize getting cornered.
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Read the full patch notes below.
[h3]Changes[/h3]
Updated changeroom layout.
Updated external lighting and fog.
Updated severity of storm.
Increased various texture resolutions.
[h3]Bug Fixes[/h3]
Fixed damage and death SFX being louder than they should be.
Fixed correct inventory showing when retrying a shift.
Fixed breaker switch emissions being so bright.
Fixed textures not showing up on various objects.
Report any bugs or issues on the [url=https://discord.gg/VjEfcQG6Ym]Discord[/url] or the Steam Discussion board.
Follow The Night Shift on [url=https://twitter.com/redspiralstudio]X/Twitter[/url] and [url=https://www.tiktok.com/@thenightshiftgame]TikTok[/url].
Chat soon!
Marty