The Lost Island Update: 1.2 Early Access

The Lost Island

After an emergency landing with a space capsule you wake up alone (?) on an unknown abandoned planet. Without knowing where you are. To survive you will have to find food, craft items, harvest, build a shelter and keep the fire lit.

[h1]Note:[/h1] [b]This update should increase performance now and the game shouldn't crash anymore. There are still bugs and we hope you report them in the bug report section. If you spawn wrong or you dont get any objectives delete the old save files ( TheLostIslandAlpha\Saved\SaveGames\*.sav).[/b] [h1]Key Bindings[/h1] [*]Use Item - "E" [*]Toggle View - "V" [*]Escape Menu - "ESC" [*]Objectives - "O" [*]Map "M" [*]Inventory - "TAB" [*]Craft Menu - "C" [*]Shoot - "Left Mouse Button" [*]Zoom - "Right Mouse Button" [list] [h1]Added[/h1] [*]A "Start" Screen [*]New "Head" slot in player inventory.Used to equip Masks/Hats. [*] Radiation level added (visible near the "Head" slot). Walking around without a Gasmask/pills kills you after a while. [*]Trader NPC added. He happily takes all your scrapmetal and empty cans in exchange for various items. [*]Bandit AI added.still work in progress Is able to patrol random areas, pursue the player and attack with meele attacks. [*]Player can use the Axe to damage Bandits. [*]Sound effect added after distcovering a new location. [*]Objectives added (press "O" to see the objectives screen). [*]Story related messages triggered in specific regions. [h1]Function Changes[/h1] [*]Changes in the UI. [*]Death System - High CPU usage got fixed. ( Death System gets soon reworked ) [*]Radiation System was added. [*]Changes in the Building System. [*]Changes in the Crafting System. [*]Changes in the Player Core. [*]New components got added to the player core. [h1]Items Added[/h1] [*]Empty Can [*]Empty Canteen (refillabe near a Well) [*]Toolbox (used to make scrapmetal) [*]Scrapmetal [*]Gasmask (protects you from radioactive particles in the air) [*]Pills (used to remove the radiation from the body) [*]New Rifle: AL4. [h1]New Locations Added[/h1] [*]Player spawn cave has been reworked. [*]Doctor´s House has been reworked. [*]3 new Outposts [*]Fishers hut. [*]Crying Rock [*]The bunker has been reworked (pretty hard) [*]1 New Temple [*]Crash Site ( teleports you to the Test Lab challenge) [h1]Map changes[/h1] [*] The whole map has been changed. [h1]Fixes/Changes[/h1] [*]Loadingscreen changed. [*]Loot in container respawns after a while. [*]Inventory saving has been fixed. [*]the Lost Island has been updated to Unreal Engine 4.11 [*]Known Bugs/Errors has been fixed. [*]Startup Loadingscreen has been changed. [*]New model for the forge (used to smelt ore). [*]Foliage has been changed. [*]No more duping items. [*]Shaders has been fixed [h1]Removed[/h1] [*] [/list] Cheers ːsteamhappyː -Finalspark Gamestudios - Development Team