The Lawyer - Episode 1: The White Bag is the first part of an episodic adventure game which combines gripping crime story with classic courtroom drama. Immerse yourself into a world set in early 90’s in which you gather (or fabricate!) evidence, deduct and run fierce courtroom battles.
[h1]Devlog #1[/h1]
[h2]Hello folks![/h2]
[i]First we want to thank you for your feedback on this project. :D
We've seen some comments regarding poor animation quality. We want you to know, that we heard you and we've made a decision to use a [b]motion capture[/b] system for character animations.[/i]
Now for the devlog
[h2]What's new:[/h2]
[img]{STEAM_CLAN_IMAGE}/41700917/886d401dcc1168644a12dcc1cd327bd12529b192.png[/img]
[b]New level - "Ferry & Sonnenberg" Office[/b]
Mark's second home. You'll be spending some time here, trying to connect the dots, working on a case.
[img]{STEAM_CLAN_IMAGE}/41700917/48e64eb2c3117b0d6c90274437b68e5898f7b6a3.png[/img]
[b]Settings, and some boring backend stuff. (UI is work in progress)[/b]
This is just something, that you have to get out of your way... And because we have now finished it, we can move to some more interesting things :)
[b]Game progression system (WIP)[/b]
This is a crucial part of the game and also most prone to bugs, because of it's complexity. This system will be responsible for spawning/killing characters and objects, locking/unlocking locations, taking care of dialogue options and many other things.
[h3]What else we've been up to:[/h3]
[list]
[*] General optimization
[*] Level fixes
[*] New assets
[*] Quick travel
[*] Loading screen
[/list]
[h3]That's all folks![/h3]
Thanks for showing interest in The Lawyer :D
We'll try to post devlogs in 2-3 week intervals, to keep you up to speed with the project.
Stay tuned!