The Inquisitor - Update 1.1

[h1]The Inquisitor - Update 1.1[/h1] [i]Inquisitors,[/i] We have just released Update 1.1 on PC (Steam, Microsoft Store and Epic Games Store) and PlayStation 5 that adds [b]new gameplay options to skip puzzles, automate QTE, and more[/b]. The Update also addresses various gameplay, general, and visual issues. Please find the full changelog below. [h3]New Features for Story Lovers: (New Entries in Gameplay Tab of Options) [/h3] [list] [*] Hide Light Beams: Light Beams can now be disabled via a toggle. General navigation to other districts is still functional. Only none-district gate light beams are disabled. [*] Skippable Puzzles: Puzzles can now be skipped. Once this has been set to “On”, a new input shows up on each puzzle which automatically resolves the puzzle once pressed. [*] Easy Combat Mode: Each enemy can be defeated with 1 hit once the toggle is set to “On”. [*] Automatic QTE: Once set to “On”, all QTEs automatically complete. [/list] [h2]Fixes:[/h2] [h3]Gameplay[/h3] [list] [*] Fixed an issue that prevented the Scourge ability to reappear after Mordimer has died in the Unworld. [*] Fixed an issue that caused NPCs to get stuck during escorts. [*] Fixed an issue that caused Mordimer to glitch through staircases if pushed by an NPC. [*] Fixed an issue which prevented the light beam in front of the town hall from getting displayed. [*] Fixed an issue which caused the task “Find the warehouse of the brothers Finkelstein” to not get removed from the active task UI. [*] Fixed an issue in the cathedral which caused a cutscene to not trigger properly when reaching the related way point. [*] Fixed an issue which caused the camera to glitch through the ground while eavesdropping in the Harbor. [*] Fixed an issue which caused unskippable dialogues in the clinic. [*] Fixed an issue which caused the Vampire to attack through objects. [*] Fixed an issue which caused a boss to move through objects. [*] Fixed an issue which prevented shrine interaction while hunting Jonas. [*] Fixed an issue which caused the Brood of the Murk to glitch through the stairs at the shards in the Unworld. [/list] [h3]General[/h3] [list] [*] Fixed an issue which caused Mordimer to be displayed for a short amount of time after the End Credits. [*] Fixed an issue that caused a Monk in the library to be stuck in the ground after finishing his voice line. [*] Fixed an issue which caused an NPC to sink into the ground in the dungeon. [*] Fixed an issue which caused missing subtitles in one of the endings. [*] Fixed an issue which caused Mordimer to disappear when quickly changing graphic settings and going back to the main menu. [*] Fixed an issue which caused the game to become unresponsive when quickly changing the Upscaling options. [*] Fixed an issue which caused the game to become unresponsive when changing the graphical quality in the Unworld. [/list] [h3]Visual[/h3] [list] [*] Fixed an issue which caused Amelia to pop up during the dungeon escape event. [*] Fixed an issue that resulted in the Executioner’s Mask clipping through Mordimer’s hands. [*] Fixed an issue that caused Nontle’s skirt to glitch into the ground. [*] Fixed an issue that caused idling town guards to clip. [*] Fixed an issue which caused the merchant son to have blood on himself before the events at the dungeon entrance. [*] Fixed an issue which could corrupt the environment and make it disappear. [*] Fixed an issue which caused a broken environment when loading a save in the Catacombs. [*] Fixed an issue which caused the Ruffian to T-pose inside the brothel. [*] Fixed an issue where a guard’s arm was glitching into his body. [*] Fixed an issue which caused Mordimer’s face to get distorted during combat. [*] Fixed an issue in the cathedral district which caused a patrolling monk to glitch through another NPC. [*] Fixed an issue which cloned the dead body of the vampire. [*] Fixed an issue which caused Mordimer to not properly hold his sword with two hands. [/list] [h3]Audio[/h3] [list] [*] Fixed an issue which caused the guards voice over audio to be lower compared to other voice overs. [*] Adjusted some volume levels of sound effects. [/list] [h3]Achievement[/h3] [list] [*] Fixed an issue which caused the “Master Inquisitor” achievement not properly recognizing unlocked achievements. [/list]