The Forgettable Dungeon is an ONLINE co-op top down action roguelike that takes place in a procedurally generated destructible voxel world.
## Patch notes for r1168
Note: many textures relating to overworld and dungeons are still placeholder
Features:
-- added combo attack, with launcher
-- added context sensitive attacks, stab, jumping swipe
-- added overworld, with dungeon housings, secret rooms, and monsters
-- added day & night cycle for overworld
-- partially added fourth dungeon, which can be unlocked via the overworld
-- new radial in world inventory, store up to 5 items
-- added new trap room
-- New monsters for overworld, and 4th dungeon
-- added a few new traps for dungeons
-- added a few new bonus rooms
-- added new variations for dungeon room monster spawns
[img]https://i.imgur.com/xwtIpbd.gif[/img]
Changes:
-- enemy projectiles now glow a bit to make them more apparent, also slightly red tint
-- improved rendering
-- overhauled the way dungeons are sent over network, improving efficiency and allowing for bigger areas
Bug fixes:
-- fixed shadows not rendering correctly on teleporter & spear trap floor models
-- fixed case where not taking inventory out for 2 level changes would cause it to disappear
-- fixed dagger & staff charge animations
-- fixed case where other players would rotate incoherently/randomly while moving
-- fixed many other miscellaneous bugs
-- added new bugs