Development update - shiny new boulder trap, overworld progress

The Forgettable Dungeon

The Forgettable Dungeon is an ONLINE co-op top down action roguelike that takes place in a procedurally generated destructible voxel world.

Hey, I realized I should probably be posting updates for everyone here as well. I was surprised to see that there's over 800 of you following the game, thanks for that I really appreciate it. [b]Boulder trap:[/b] [url=http://i.imgur.com/j2R5O4j.gifv][img]http://i.imgur.com/CzRDyTW.gif[/img][/url] High quality: http://i.imgur.com/j2R5O4j.gifv This is only just now possible because of improvements to the games backend, super excited to see how people react to this in game. [b]Overworld progress pic:[/b] [img]http://i.imgur.com/p4zLrLN.png[/img] Overworld is coming along really well, things are feeling nicely connected now. Imgur is running a bit slow for me today for gifs, so the rest I'm going to link to. [b]Cute new enemy: [/b]http://i.imgur.com/eNPMkDq.gifv Really happy with how this little guy turned out. [b]Water tiles/swimming:[/b] http://i.imgur.com/VP4uXUw.gifv Finally an answer for how a flat piece of pixels swims. I mostly covered everything here, but there's a few more videos/words on the Kickstarter update if you want to check it out: https://www.kickstarter.com/projects/rotondo/forgettabledungeon/posts/1946406 Take care everyone, let me know if you like getting updates here. Don't want to spam anyone too much.