The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
It has already been one year since Transport Fever 2 got released on consoles. Time has flown by and we are overwhelmed by the positive response from the community, which has continued to grow on all platforms in recent months. As we are always listening to our players' feedback, we are excited to release several improvements as part of the last game update in the second half of the year that many of you have been waiting for.
[img]{STEAM_CLAN_IMAGE}/34948180/4734c7646551602be745c60c15d81caf7900ac80.jpg[/img]
Today we want to give you a glimpse of two usability improvements: One of the new features is the implementation of better snapping options for road construction. This will make the placement of right angles and 45° junctions much easier and more intuitive. Another highlight is the ability to subsequently replace bridges and tunnels that have already been built without having to manually demolish them first. This not only saves time, but also makes it easier to adapt your infrastructure more flexibly to the technical innovations that will become available in the game over time.
The central element of this final update will be the announced cross-platform mod support for PS5, Xbox Series and all PC versions. We have already cleared many technical hurdles and are now in the middle of implementing this long-awaited feature. We look forward to giving many more players easy access to the content you've created for Transport Fever 2.
Together we have come a long way and we look forward to continuing the journey with you. Thank you for being part of the Transport Fever community!