The Final Patch

The Lamplighters League

Recruit a team of misfits with unique abilities and unforgettable personalities, and chase the Banished Court to the ends of the earth in a mix of real-time infiltration, turn-based tactical combat, and a character-driven story of adventure and intrigue.

[img]{STEAM_CLAN_IMAGE}/43753773/d9d918a699ec082da999794dbbbe445ff95cf3a7.jpg[/img] [b]Well hey there, Lamplighters![/b] We certainly hope you have been enjoying Events and pulling off incredible shenanigans with Isaac. I personally have been enjoying running Isaac with Celestine and Alex to sow absolute mayhem amongst the goons of the Banished Court! Today, we are patching to improve stability and address the known issues from Isaac’s release. [h3]Quality of Life Improvements[/h3][list] [*] Under the hood scripting improvements to Nicastro Heist, Strum Heist, and the Tower [*] Updated Credits [*] Made it so that any 10 Agent roster should complete the “recruit 10 agents” achievement [*] Improved the texture of a few icons that were really blurry at low graphics qualities [*] Re-enabled path decals in the Tower [/list] [h3]Bug Fixes[/h3][list] [*] Isaac should no longer apply passive effects to himself [*] When loading a mid-mission save, Isaac should no longer have a strange disc at his feet [*] Fedir should now shred the target’s armor when Enraged and using his basic attack [*] Fixed an issue AI would sometimes take aim, then cancel their attack [/list] [h3]Known Issues:[/h3][list] [*] When you load a mid-mission save with Isaac after this patch, he may not generate heat properly. This will be resolved after finishing the mission. [list][*] Loading a Hideout save with Isaac should not have this issue[/list][*] Saves made in the Tutorial Missions before 1.3.0 will not load. [list][*] Saves made in the Tutorial Missions from 1.3.0 should work fine [*] This should only affect saves made in the first two missions before the last update. [*] Our apologies for this inconvenience, this was necessary to fix an issue with Isaac.[/list][*] Saves made in mission from Heists/Tower will not benefit from the under-the-hood changes [list][*] In order to get the leaner version of the mission, load the save from the hideout right before, and start the mission from there.[/list] [/list][b]And that's the dish, folks.[/b] We’ve reached the end of our time with Paradox Interactive, and thus with The Lamplighters League. Scoundrels never say goodbye, so: Thanks for playing The Lamplighters League. Thanks for taking Locke's offer. Thanks for the memories, and hey, we'll see you around. [b]All the Best,[/b] [i]Samantha and The Team @ Harebrained Schemes [/i] ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ [b]A word from the Paradoxians[/b] We would like to inform and also thank all the players out there for playing The Lamplighters League. This is our last planned patch for the game, as Harebrained Schemes are now moving onto new separate adventures. This also means we will no longer be active on our community platforms. The game's availability will not be affected by this, The Lamplighters League will be available to play on all platforms. [i]We wish you all a very Happy Holidays![/i]