The Eternal Cylinder - Patch 1 is now live!

The Eternal Cylinder

Control a herd of charming creatures called Trebhum and explore an unforgettable alien world filled with exotic lifeforms and surreal environments. Discover dozens of mutations to overcome puzzles, explore new biomes, and survive on a dangerous planet.

[img]{STEAM_CLAN_IMAGE}/42566303/45425e26a941b76377b54eb8aa5f692041799b33.png[/img] Hi everyone! Thanks for your warm welcome on Steam and for all your feedback! We are rolling out our Patch 1, here are its contents: [h2]Patch notes and fixes for Hot Fix 1 (aka Patch 1):[/h2] [list] [*] Optimized Raytracing profiles configuration [*] Fixed crash when playing with PS4 and PS5 Controllers [*] Fixed Hand of Fate and Liberator destructibles popping out of scene. [*] Fixed potential loading of incorrect Elder Cave during progression. [*] Fixed mouse controls in Mutation Tree [*] Increased new creature spawn rate in Chapter 3. [*] Fixed some randomly spawning destructibles at coordinates 0,0,0 [*] Gas bombs no longer kill the player so easily. [*] Demo progress now auto-rolls over. Please note: if you played the demo and beat the demo, and then didn't have your progress roll over/started a new file, your game will revert to your demo progress. To maintain your current progress, you will need to delete the SavedData_Steam.sav file from your local files and leave only the SavedData.sav. [/list] [h3]Please Note: [/h3]We are still investigating the stuttering issue with the High-Quality Sky Light. Global illumination changed between Unreal 4.24 (old engine) and 4.27 (current). For the time being it is disabled by default. We hope you'll enjoy the improved experience! If you want to reach out to us or discover more about the game, join us on Discord [url=https://discord.gg/7FZTn7mkXe]here! [/url] Thank you all for your support!