The Demo Is Live For Next Fest!

It's been a long haul getting to this point and we still have a good ways to go, but we are so excited to be at a place where we can share Constelleum with the public. It was almost exactly 3 years ago when the idea for the game came about based on a passion and need for accessible teamwork driven games. The three of us had varying backgrounds with programming, but otherwise were fledglings in the world of game development. We've learned a ton over these 3 years and are constantly evolving to meet the challenges and complexities of developing a game like Constelleum. You can play a critical role in the development of of the game. We are hungry for feedback about the gameplay, accessibility, and anything you can think of. We want Constelleum to be a great game and with your help we can continue to make it better than ever. The best place to provide feedback is on our Discord. We'll be hanging out all week and would love to chat, play some games, and meet some new people. Come join in the fun and say hello! And while we are hopeful that there will be enough folks to find matches with we recognize we are a small game putting itself out there for the first time. If you are struggling to find people in queue definitely come and organize a game with the discord community. And now for our first ever patch notes on Steam! [b]Patch Notes: v0.3.0[/b] [list] [*] Brand new character art for Selene and Awali [*] The first pass of our new menu looks [*] A brand new backend that will let us more rapidly add features and be prepared for higher numbers of players [*] New visuals for goals, orbs, and some obstacles [*] An extra card to build decks with for each character [/list] Thanks for taking an interest. We hope you enjoy your time playing Contelleum. The Development Team