The Deck of Souls Devlog #1

Deck of Souls

Roguelite deck-building meets souls-like. Break out of an infinite loop to close the hell gates, turn enemies into cards, and build your own omnipotent Deck of Souls! Rolls included.

Greetings! We're happy to announce that the development on Deck of Souls is in full swing. There are so many details that we want to share with you, specifically how we are improving the card system, adding more randomness to the gameplay, more merchants, and reworking the classes. Here's an overview of our progress. [b]The Rarity of Cards[/b] All cards will be divided into basic, rare, epic, and legendary types – their rarity will depend on combat difficulty. For example, defeating two tough foes will grant you a choice of three rare cards, while you will be granted an epic card choice for defeating mini-bosses. As for legendary cards, well, you'll have to execute a boss to receive one of those. [img]{STEAM_CLAN_IMAGE}/42683012/958ca6cdecea6dd12b491779cd473e7db90f6d80.gif[/img] [b]Set of Souls[/b] Souls are a currency that can be used in different ways to enhance your deck – the game is called Deck of Souls, after all. There are three types of souls in the game: Dull, Bright, and Radiant. Dull souls can be obtained by defeating normal enemies, Brights are trophies from downing mini-bosses, and Radiant souls can only be obtained from executing bosses. Choosing to execute bosses will give you a legendary opportunity to craft exceptional cards or an amazing equipment upgrade. Card sets or enhancements can be acquired at one of the merchant's spots – the Soul Chamber or Soul Blacksmith. [img]{STEAM_CLAN_IMAGE}/42683012/7cc3c12e79a2c26618d6846ca91cd4144c11fb9d.gif[/img] [b]Widening of Classes[/b] Instead of focusing on the quantity of classes, we decided to create a more in-depth class design, offering a diverse array of class types, builds, and varied playstyles. By reducing the total number of classes, focuses on several basic archetypes with huge room for improvisation. [img]{STEAM_CLAN_IMAGE}/42683012/e277d5ba9be6c385e4cf19645392e9aa6675e660.gif[/img] [b]Growing of Lore [/b] Along with the game's mechanics and features, we'll also be expanding the lore! Deck of Souls will be more captivating and intriguing, but we can't give you any details just yet… [img]{STEAM_CLAN_IMAGE}/42683012/ce12dd40a02f13cea214a364b101d74b208c7b46.gif[/img] Thanks for your huge support, it really helps us to create an amazing game! Regards, The Deck of Souls Team