The Community Update (v0.4.0)

Red Planet Rampage

Red Planet Rampage is a dieselpunk western-themed arena shooter where robots face off on Mars with wacky modular guns. Win gun parts in auctions and assemble a unique combination among hundreds of possible weapons!

[h1]Howdy, pardner![/h1] Thereโ€™s a new update in town ๐Ÿค  This time we've fixed lots of your feedback and worked on several new features. But first: We've created [url="https://discord.gg/32xaMvfD2d"]a Discord server[/url] where players can plan sessions and follow the development process. We look forward to seeing you there! [h1]Weapons[/h1] [h2]The Enlarger[/h2] Introducing the [b]Enlarger[/b], an extension that turns projectiles [i]humongous[/i]: [img]https://clan.akamai.steamstatic.com/images/44880302/80405fa116911a99d18478d297f9930272427456.gif[/img] [h2]Telescope changes[/h2] The [b]Telescope[/b] extension got another unique trait: It makes all projectile types [i]shoot straight[/i]. With it equipped, hats become precise missiles, and the coil lightning fires in a straight line. [img]https://clan.akamai.steamstatic.com/images/44880302/a04586ad0806ffeb2066debc4aa27a69b7854f4f.gif[/img] [h2]Tether changes[/h2] In response to various bits of feedback, we reworked the Tether body so that its wire now attaches by throwing it onto a surface instead of freezing your movement and placing it down right where you stand. This should make it much more forgiving to use. [img]https://clan.akamai.steamstatic.com/images/44880302/6fb235a2dddc7e98055407314d392e07cba18ac0.gif[/img] [h1]Matchmaking and gamemodes[/h1] For easier matchmaking, we added a queuing system that places you in the first available lobby with your chosen gamemode. This will make it easier to find matches, even with few active players. We added a system for customizable gamemodes, and the official gamemodes are now: [list] [*][b]First to 30 Chips[/b]: Be the first to win with 30 chips. [*][b]Six Rounds[/b]: Get the most kills during six rounds to win. [*][b]Three Strikes[/b]: The original mode. Win three rounds to win the match. [/list] For additional variety, you can customize the win/stop condition, chip rewards and starting weapon: [img]https://clan.akamai.steamstatic.com/images/44880302/a41681eb43268884eaea0c5e0703d92aa5a2522d.png[/img] [img]https://clan.akamai.steamstatic.com/images/44880302/6a9d008e3fbaf70f03d654db7956cc16ccdfde64.png[/img] On the topic of customization, we added settings for look sensitivity and field of view. [h1]Visual overhaul[/h1] [h2]Grand Canyon becomes The Pit[/h2] We overhauled Grand Canyon with new props, better lighting and improved design. [h3]Before[/h3] [img]https://clan.akamai.steamstatic.com/images/44880302/bedd24edf08cd3568619d062dbf8ab74df7cd62c.png[/img] [h3]After[/h3] [img]https://clan.akamai.steamstatic.com/images/44880302/8eb7ec1a55942da45a7a79d3503f7f6aa3f845d6.png[/img] [h2]Better explosions ๐Ÿงจ[/h2] Explosive barrels got a new model, flashier explosions and a shockwave effect: [img]https://clan.akamai.steamstatic.com/images/44880302/c19af26fc8f31f55a6cab4c79f8e692f47287cf3.gif[/img] [h1]Changelog[/h1] We have made lots of other improvements beyond the ones we highlighted above. This is the full list. [h2]Features[/h2] [list] [*]Queuing system [*]Customizable gamemodes [*]Two new gamemodes: First to 30 Chips and Six Rounds [*]New extension: The Enlarger [*]Polished extension: Telescope [*]Polished body: Tether [*]Players can agree to skip auctions [*]Kill feed [*]Pause menu [*]More settings [*]More achievements [/list] [h2]Improvements[/h2] [list] [*]You can now use your mouse to navigate the menu ๐ŸŽ‰ [*]Added mine carts, rail tracks and other props to Grand Canyon (now The Pit) [*]Fixed lighting in The Pit [*]Made shadow textures look better [*]Improved AI movement in The Pit [*]Render better outlines on hats and other particles [*]Made explosions and fire trails glow [*]Added shockwave effect to explosions [*]Replaced explosive barrel model with a more explosive-looking one [*]Polished unplugging animation and other visuals for the tether body [*]Players no longer block the item descriptions in auctions [*]Populated lobby scene with some cozy props [*]Populated auction scene with some cozy props [*]Added round number to scoreboards [*]Added chip pickup listing to scoreboards [*]Added version number to landing menu [*]Added lots of new crimes for the scoreboards [*]Added LOD for player and explosive barrel models [*]Added sound effect for jumping [/list] [h2]Balance changes[/h2] [list] [*]Added a chip cap (20 or 30) so players don't hoard hundreds of chips [*]Added more cover to The Pit [*]Made all projectiles travel in a straight line with the Telescope extension [*]Tether body now works by throwing the plug to place it, instead of locking you in place [*]Nerfed shotgun damage [*]Nerfed cannon damage [*]Nerfed bullet speed increase from the DDR body [*]Removed damage bonus from the DDR body [*]Buffed Lawn Mower with damage bonus [*]Nerfed bullet speed to default for the Sodie Popper and Tether bodies [*]Buffed coil barrel accuracy [*]Buffed laser barrel with thicker shots [/list] [h2]Bug fixes[/h2] [list] [*]Weapon building would not time out if someone readied and then unreadied [*]Weapon building would crash if a player had 6 or more of one kind of gun part [*]Lots of other tiny bugs were fixed as part of rewriting things [/list] This is a huge update that might bring lots of new bugs that we arenโ€™t aware of. Please report issues you find in the bug report discussion thread, it is greatly helpful to us developers ๐Ÿ‘ We will continue fixing bugs and improving the game, so stay tuned โ€“ and remember to join [url="https://discord.gg/32xaMvfD2d"]the discord[/url] ๐Ÿ˜Ž